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  1. #1
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Fixing the armoire so that ALL gears can be stored in there, changing the glamour system so you don't need to keep the item if you are going to be upgrading gears to re-glam, changing the maximum stack size, and maybe even creating another chest that individuals can use in their apartments/houses that is just for crafting items(basically the company chest, but for individuals...if that isn't a thing already). All of those are things that would definitely help. Likelihood of said things happening is low though.
    (2)

  2. #2
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Avatre View Post
    Fixing the armoire so that ALL gears can be stored in there, changing the glamour system so you don't need to keep the item if you are going to be upgrading gears to re-glam, changing the maximum stack size, and maybe even creating another chest that individuals can use in their apartments/houses that is just for crafting items(basically the company chest, but for individuals...if that isn't a thing already). All of those are things that would definitely help. Likelihood of said things happening is low though.
    A few additional items that spring to mind for me are:

    -Add a currency tab - way too many random tokens in game. EX tokens, beastman tokens, raid upgrade tokens, etc
    -Let us sell or store furniture. This one may seem a bit out there, but for people like myself who are currently out of a room, I have a full page dedicated to furniture that I can do nothing with.
    -Make all gear dyeable - For the love of all that is holy, stop introducing two versions of gear - one that is dyeable, one that isn't. This is more to just help reduce item bloat / and alleviate the server/memory woes they always blame. Free up the item bloat on servers, and maybe they will introduce something else that is worthwhile.
    -Material bank - Now I'm really dreaming here, but go on and steal GW2's design for their material storage. Every single item that you can collect in game has a home in the bank. And they stack to an obscene amount! Doesn't interfere with your normal storage at all
    -Tackle box - I've decided SE hates fishing. They lure you in (haha, get it?) with so many exciting places to fish, and just as many different kinds of bait. As an angler, it's nice to be able to stop at a fishing hole you run across in your journeys and do your thing - but you better hope that you have the 1-3 specific bait on you that work at that specific hole, otherwise you are completely SOL. But yes, bait takes up a huge amount of space.
    -Glamour log! - I know this was in your list above, but we can't stress this one enough :X
    (6)
    Last edited by Skivvy; 08-10-2017 at 01:23 AM.

  3. #3
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Skivvy View Post
    -Tackle box - I've decided SE hates fishing. They lure you in (haha, get it?) with so many exciting places to fish, and just as many different kinds of bait. As an angler, it's nice to be able to stop at a fishing hole you run across in your journeys and do your thing - but you better hope that you have the 1-3 specific bait on you that work at that specific hole, otherwise you are completely SOL. But yes, bait takes up a huge amount of space.
    Or they could get rid of bait entirely, and perhaps implement "lures/bait" that would be unlocked by leveling, doing quest, or using key items (like books). I'd imagine the bait could be "equipped" like some sort of stance (similar to spearfishing heads)

    Currently, the cost of most bait is pretty negligible, and having to manage all of it is a hassle. It really should go the way of archers and arrow/ammo.
    (6)
    "Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida

  4. #4
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by DarkDedede View Post
    Or they could get rid of bait entirely, and perhaps implement "lures/bait" that would be unlocked by leveling, doing quest, or using key items (like books). I'd imagine the bait could be "equipped" like some sort of stance (similar to spearfishing heads)

    Currently, the cost of most bait is pretty negligible, and having to manage all of it is a hassle. It really should go the way of archers and arrow/ammo.
    This would be great! For whatever reason, it never dawned on me to just simplify the bait/lure options in that manner. The only potentially iffy part would be the scrip bait, but perhaps they could work that in as well.
    (4)

  5. #5
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Skivvy View Post
    This would be great! For whatever reason, it never dawned on me to just simplify the bait/lure options in that manner. The only potentially iffy part would be the scrip bait, but perhaps they could work that in as well.
    I'd imagine they could either limit "inventory bait" to just those baits that are purchased with scrips. The "not premium" bait could be repurposed to act similar to spear heads.

    The other option, as I suggested before, would be require the purchase of a key item using scrips, to unlock a more premium bait/lure (similar to mounts, minions, books, etc).
    (1)
    "Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida

  6. #6
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    At this point I would even be happy with paying a small one-time fee for one additional retainer per expansion, or getting them permanently from collector's editions. I will not rent a basic game function in a subscription game.
    (6)

  7. #7
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Reinha View Post
    At this point I would even be happy with paying a small one-time fee for one additional retainer per expansion, or getting them permanently from collector's editions. I will not rent a basic game function in a subscription game.
    Oh geee i wonder if this is the main reason a lot of people only have 2 retainers (assuming that statistic/claim this was said, is even true, or the fact it needs to drop off people with only one job at 70 or alts when picking to address this issue or not.)
    (0)

  8. #8
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,625
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 98
    For those of you complaining that "those other MMOs have way more space", a moment of consideration.

    1) You end up paying for that extra space in almost every MMO I've ever played -- on a per-character basis.

    2) If Wow had a 40 slot bag, there would be 4 x 40 = 160 + 16 = 176 slots on your personal inventory and a maximum of 7 x 40 = 280 slots for stuff and another 100 slots for materials [around 550 slots] I can tell you from experience that most players never use use those 100 slots for mats, and, after Transmog no longer required a bag slot, those 280 bank slots are pretty empty these days.

    We get 2 x 175 slots for retainers = 350 and (memory lapse here), about 150 slots for personal inventory. [around 500 slots]



    Rather than ask for an extra retainer, you should be asking for (1) stacking of materials greater than 99 and/or (2) a glamour log so you can get rid of all that gear.

    SE knows how many people fork over the cash for extra retainers. If it is 5% of the playerbase, why add another retainer in-game that isn't going to be used? If it is 45-60% of the playerbase I suspect they'd consider it.
    (0)

  9. #9
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by DPZ2 View Post
    <snip>
    I don't have to spend a single real life coin to expand my inventory in WoW. It has actually cost me zilch in even in-game gold to outfit my character and my maxed out personal bank in 30 slot bags (don't have Legion yet, so not sure what's higher than that), because I have a tailor (currently working on gradually crafting 30 slot bags for all my alts, too). I don't have to keep ANY gear for transmog purposes, because of the transmog log. I can store crafting mats in the crafting tab of my character bank, or in the 6-tab guild bank I was able to easily obtain with minimal effort and just a few thousand gold to unlock the tabs. All currencies go in a currency tab.

    Excuse me a moment while I go count how many effective inventory slots that is.
    (7)

  10. #10
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by DPZ2 View Post
    For those of you complaining that "those other MMOs have way more space", a moment of consideration.

    1) You end up paying for that extra space in almost every MMO I've ever played -- on a per-character basis.

    2) If Wow had a 40 slot bag, there would be 4 x 40 = 160 + 16 = 176 slots on your personal inventory and a maximum of 7 x 40 = 280 slots for stuff and another 100 slots for materials [around 550 slots] I can tell you from experience that most players never use use those 100 slots for mats, and, after Transmog no longer required a bag slot, those 280 bank slots are pretty empty these days.

    We get 2 x 175 slots for retainers = 350 and (memory lapse here), about 150 slots for personal inventory. [around 500 slots]



    Rather than ask for an extra retainer, you should be asking for (1) stacking of materials greater than 99 and/or (2) a glamour log so you can get rid of all that gear.

    SE knows how many people fork over the cash for extra retainers. If it is 5% of the playerbase, why add another retainer in-game that isn't going to be used? If it is 45-60% of the playerbase I suspect they'd consider it.
    Wow has more space then this game does. Wow is not all jobs on one character, wow has a glam log, etc. WoW and other mnos don't charge RENT! for more space, some may have a 1 time fee, but not rent. Also all that do charge are F2P i believe, this is a sub model + rent when they bloat your inventory with currency etc? that is insanely shady. I do not know how it happened but 8 x 175 = not enough here while there is more then enough in wow.

    We are asking for glam log, Yoshi-P does not understand what we want when asking fort that (or does not understand how the coding would work for it) He keeps saying like it would load too much data like be counted as items as in the inventory and stress servers too much, the comment makes no sense if he understood what we mean by glam log. It would be like saying our crafting log or gather log acts like items in the inventory and stress servers, it makes zero sense.

    SE does not!! know! that is the thing, they do not know how many people are not paying for more retainers that need it out of the matter of principle of not paying for this shady practice. (or can't afford it)
    (3)
    Last edited by Snow_Princess; 08-10-2017 at 01:50 AM.

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