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  1. #1
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Remedi View Post
    that said I think that what's killing caster coomps is the mindset behind comps and ppl not trying new things
    There are only 3 magical dps in the game right now and:

    >You don't want RDM in caster comps since it buffs physical damage, but you can still take one if you want to.
    >Bards are just too usefull right now, simply having one in the group highly increases the chances of killing a boss.
    >You need one melee dps for LB but: you don't want MNKs since they work better in physical damage comps, and if you wanted to have as much casters as possible in this comp(BLM, RDM and SMN) so you also don't want a DRG since they need a bard in the group to pull their full potential, so this leaves you with only NIN and SAM to choose for melee.

    So... A caster comp is hard to build(you need very specific jobs), and you only have room for 2 casters(3 if you really want to give up a bard), and does not actually synergize very well. While for physical comps as long as you have a bard and don't repeat jobs pretty much anything goes.
    (2)

  2. #2
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Nezia View Post
    There are only 3 magical dps in the game right now and:

    >You don't want RDM in caster comps since it buffs physical damage, but you can still take one if you want to.
    >Bards are just too usefull right now, simply having one in the group highly increases the chances of killing a boss.
    >You need one melee dps for LB but: you don't want MNKs since they work better in physical damage comps, and if you wanted to have as much casters as possible in this comp(BLM, RDM and SMN) so you also don't want a DRG since they need a bard in the group to pull their full potential, so this leaves you with only NIN and SAM to choose for melee.

    So... A caster comp is hard to build(you need very specific jobs), and you only have room for 2 casters(3 if you really want to give up a bard), and does not actually synergize very well. While for physical comps as long as you have a bard and don't repeat jobs pretty much anything goes.
    Believe me I know that, however I would like some concrete proof of it's non viability, despite the fact I'm pretty sure you can still get on with it considering current content, we need to try things out not saying that they won't work because we imagine so, we need to stop beign sheeps
    (0)