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Thread: MCH buffs!

  1. #51
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    (sorry had to afk, some people wrote what I thought before, but I still want to post what I've written)

    Do everyone really just random everything for those 50 sec between the end of overheat and the start of the new one?
    You still have to optimize your actions to prepare this burst with the most optimal combination of proc you can get to be able to use it exactly every minute without waiting a single sec, like pressing every CD everytime you can get them to align with the overheat system, and to know the fight to don't waste this burst phase.
    Reading you it's like you all are always easily 100% optimal every 60sec to just use it exactly when it's available.

    Something is wrong here, almost everyone complained about overheat not being worth enough, and now it's done, community complain about it to be too viable and only focusing about this. You should just see it as a step in the right way, as it is now viable, and we just have to keep providing feedbacks (more than just fresh emotional opinions) in order to keep going in the right way.
    Also, less Hot Shot means one more Combo shot to try proc something (so a potency gain).
    It's done, the dps is higher, overheating is way more worth. It's not over and they can certainly do better, maybe the DPS will still not be enough. On top of that, Flamethrower will make it easier to overheat when you will have the best proc (Slug + Clean Shot) to do the CD-3-2-3-CD combo.

    The question is "what's next?", stop being just like they said it was perfect already. They make change and still will adapt if something is wrong.
    (3)
    Last edited by Fannah; 08-09-2017 at 12:30 AM.

  2. #52
    Player
    KalinOrthos's Avatar
    Join Date
    Jul 2017
    Posts
    558
    Character
    Kalin Orthos
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Darian View Post
    wish we could edit on phone
    My problem isn't Wildfire. I actually have a lot of fun preplanning cooldowns and ammo usage around Wildfire. My problem is that, now, everything, Overheat, cooldowns, oGCDs, EVERYTHING has to revolve around Wildfire now. And that makes everything between Wildfires frivolous.
    (2)

  3. #53
    Player
    Dianoia's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    59
    Character
    Red River
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Darian View Post
    snip
    Crazy mashing of buttons for a short period of time and then spamming Split Shot hoping for a combo proc until WF comes back up. That's the gameplay I remember from HW, and I loved it. It took a lot of skill to know all of the different variations of which abilities to use to maximize WF damage based on CDs. If you did it right, you could do some big numbers. I agree, I feel SE has made it clear with these buffs that that's what MCH is: living one overheated WF to the next. I love it.

    I do still have some minor criticisms I hope they address. I wish Split, Slug, and Clean still gave 10 heat instead of 5. I wish FT had a higher potency. I wish we had some raid wide utility beyond Dismantle. Otherwise, I'm liking it.
    (1)

  4. #54
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    After doing hours of testing, I've grown to like the changes. Certainly a nice buff overall. Still don't get the Hot Shot duration though but whatever.
    (0)

  5. #55
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Large scale buffs to jobs and their playstyle will probably come out in 4.1 according to their midstream recently. These mini patches only have bandaid fixes because the devs have to program and implement and test larger changes to job gauges and synergy etc
    (0)

  6. #56
    Player
    Darian's Avatar
    Join Date
    Apr 2012
    Posts
    48
    Character
    Darian Goodlow
    World
    Malboro
    Main Class
    Archer Lv 80
    Quote Originally Posted by Petori View Post
    After doing hours of testing, I've grown to like the changes. Certainly a nice buff overall. Still don't get the Hot Shot duration though but whatever.
    Look at the hot shot duration in the total package. Say 1 fight was 6min. You now only need to use it 6 times vs 12 if it was the old 30 sec. This means 6 shots can now be used for better dps options when they would have been used on hot shot if it was still 30sec
    (3)

  7. #57
    Player
    Alchemii's Avatar
    Join Date
    Dec 2014
    Posts
    269
    Character
    Y'noh Tia
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    My input at this time: Bring back the 4.0 heat from shots, at least on the heated shots. That's it, that's all i want right now, but it's probably not gonna happen.
    (0)

  8. #58
    Player
    Zayedan's Avatar
    Join Date
    Jun 2014
    Posts
    9
    Character
    Legend Ex
    World
    Cerberus
    Main Class
    Summoner Lv 70

    MCH's kinda broken now

    Seen a MCH do over 4k dps in o1s and o2s which is insane for a "Utility" class
    (0)

  9. #59
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Darian View Post
    Look at the hot shot duration in the total package. Say 1 fight was 6min. You now only need to use it 6 times vs 12 if it was the old 30 sec. This means 6 shots can now be used for better dps options when they would have been used on hot shot if it was still 30sec
    Yes I know the benefits :P Just don't see how we needed that.
    (0)

  10. #60
    Player
    Ppj_Ninek's Avatar
    Join Date
    Jul 2017
    Posts
    21
    Character
    Papuj Ninek
    World
    Moogle
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Zayedan View Post
    Seen a MCH do over 4k dps in o1s and o2s which is insane for a "Utility" class
    Bard can do 5k and has more utility.
    Pick your poison.
    (6)

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