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Thread: MCH buffs!

  1. #81
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Elnidfse View Post
    I'm pretty sure our damage is definitely higher than Bard now. Less utility sure but definitely not less damage. It's just been made a lot simpler is all. It's not like that's exactly a bad thing. I just wanted a bit more complexity back.
    You are the first to say this from other threads I have seen. Is there numbers for this yet?
    (0)

  2. #82
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
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    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Velhart View Post
    You are the first to say this from other threads I have seen. Is there numbers for this yet?
    Nope, lack of DoT abilities, lack of stat boost abilities, they are still going to be behind brd.
    (0)

  3. #83
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Velhart View Post
    You are the first to say this from other threads I have seen. Is there numbers for this yet?
    Accurate data is not out yet and I assume it's gonna take some time but I've been hitting dummy whole day and actually just high rolled into 4600 DPS V4S dummy run. Meanwhile my highest Bard result has been 4300 DPS. Same ilvl while MCH is melded DH focused and BRD crit focused.
    (3)

  4. #84
    Player
    BossBear's Avatar
    Join Date
    Jul 2017
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    2
    Character
    Boss Bear
    World
    Coeurl
    Main Class
    Dragoon Lv 70
    I'm just happy this rotation at least feels like it's taking a step to a better direction. Hopefully it will be refined by the time 4.1 comes around. MCH is now more at ease and playable for me
    (3)

  5. #85
    Player
    Osmond's Avatar
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    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    The change is alright, but I still find it lacking in terms of support from a ranged class. I would rather have them support the rest of the group way more than just pure DPS. To make the job reliable in places that it's needed. So I can see why BRDs are still the most requested in raids or trials cause of the support utilities.
    (0)

  6. #86
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Osmond View Post
    The change is alright, but I still find it lacking in terms of support from a ranged class. I would rather have them support the rest of the group way more than just pure DPS. To make the job reliable in places that it's needed. So I can see why BRDs are still the most requested in raids or trials cause of the support utilities.
    While there is some truth to that, a BRD player even pointed out that the disparities in support simply look good on paper. Need to lower incoming damage (on BRD)? Better make sure the right song is playing and Troub it. MCH? Time it right and wrench it. 2% crit up and 3% DH up are quite nice, but neither guaranteed. Hypercharge is straight damage up for the duration. Nature's Minne is quite nice, but you can live without it just like you can live without Mantra or an aoe Bole.

    I'm not downplaying BRD (ere the beancounters come thundering in to silence my heresy), but I'm simply noting that while the list looks great, it's not quite as consistent - and this came FROM a BRD. And while MCH could do with more support options (or finally cross over the line into "pure" DPS territory), we're not really at a loss for it, nor should any parties so vehemently bypass them for a BRD. If your party needs the support, by all means, but you're in no way hindered having a MCH.
    (8)
    Last edited by ThirdChild_ZKI; 08-09-2017 at 06:48 AM.

  7. #87
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Osmond View Post
    Nope, lack of DoT abilities, lack of stat boost abilities, they are still going to be behind brd.
    Not having DoTs or stat buffs isn't a co-relation to being under BRD's dps.

    Quote Originally Posted by ThirdChild_ZKI View Post
    While there is some truth to that, a BRD player even pointed out that the disparities in support simply look good on paper. Need to lower incoming damage (on BRD)? Better make sure the right song is playing and Troub it. MCH? Time it right and wrench it. 2% crit up and 3% DH up are quite nice, but neither guaranteed. Hypercharge is straight damage up for the duration. Nature's Minne is quite nice, but you can live without it just like you can live without Mantra or an aoe Bole.
    Dismantle being on a 60 second cooldown makes it more competitive with troubador. An example, the former can be used on all dark token phases during O3s, or both meteor combos during Exdeath, while BRD can mitigate the entirty of the book phase or both the fire3 and holy combo on Exdeath

    Quote Originally Posted by ThirdChild_ZKI View Post
    I'm not downplaying BRD (ere the beancounters come thundering in to silence my heresy), but I'm simply noting that while the list looks great, it's not quite as consistent - and this came FROM a BRD. And while MCH could do with more support options (or finally cross over the line into "pure" DPS territory), we're not really at a loss for it, nor should any parties so vehemently bypass them for a BRD. If your party needs the support, by all means, but you're in no way hindered having a MCH.
    As far as damage is concerned, the two should be a bit more closer in damage output. At least with MCH, their overall mechanic is sound except for cooldown in relation to their heat generation (not used at all unless you've already overheated)
    (1)
    Last edited by RiceisNice; 08-09-2017 at 07:13 AM.

  8. #88
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by RiceisNice View Post
    Not having DoTs or stat buffs isn't a co-relation to being under BRD's dps.
    Can you further elaborate on what you mean? Cause I'm going by what does the job have that can benefit long term fights besides just dps and a nerfed hypercharge(excluding role actions).
    (0)

  9. #89
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Can someone link a guide to the Stormblood MCH opener/rotation? As someone who had fun leveling it back in Stormblood but saw the level 60 opener and said "F**k that noise", I'm genuinely curious as to how it plays now. Can't seem to find any solid information on it though.
    (0)

  10. #90
    Player
    Osmond's Avatar
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    Aug 2013
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    Ul'dah
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    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ShaolinMike View Post
    Can someone link a guide to the Stormblood MCH opener/rotation? As someone who had fun leveling it back in Stormblood but saw the level 60 opener and said "F**k that noise", I'm genuinely curious as to how it plays now. Can't seem to find any solid information on it though.
    They might change it again cause of the changes so I doubt that they'll stick w/ the current rotation...................I could be wrong though.
    (0)

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