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Thread: MCH buffs!

  1. #91
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Osmond View Post
    Can you further elaborate on what you mean? Cause I'm going by what does the job have that can benefit long term fights besides just dps and a nerfed hypercharge(excluding role actions).
    Saying a job does less dps than another because "They don't have DoTs and stat boosts" isn't entirely true. If you're trying to come from another context, then I'm not getting it because my quote was directly responding to what I quoted from you.
    (1)
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  2. #92
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by RiceisNice View Post
    Saying a job does less dps than another because "They don't have DoTs and stat boosts" isn't entirely true. If you're trying to come from another context, then I'm not getting it because my quote was directly responding to what I quoted from you.
    So you believe that the change from MCH can go not on par, but ahead of BRD in DPS? It may not be true on what I said, yet I don't see people saying that it is better than BRD even w/o utilities in the end result.
    (0)

  3. #93
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Osmond View Post
    So you believe that the change from MCH can go not on par, but ahead of BRD in DPS? It may not be true on what I said, yet I don't see people saying that it is better than BRD even w/o utilities in the end result.
    It's far too soon to say for sure, but the changes are in the correct direction with at least keeping MCH's design coherent (overheat properly to gain a noticeable damage buff). But my point was literally in reference to your quote; there's no corelation to a job doing less dps than another job because they don't have a dot or self-buff skill.
    (2)
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  4. #94
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by RiceisNice View Post
    It's far too soon to say for sure, but the changes are in the correct direction with at least keeping MCH's design coherent (overheat properly to gain a noticeable damage buff). But my point was literally in reference to your quote; there's no corelation to a job doing less dps than another job because they don't have a dot or self-buff skill.
    I'll give it a week to come to that conclusion. Many say that kind of thing before and 2 things come out of it.
    (0)

  5. #95
    Player
    RLofOBFL's Avatar
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    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    BRD is still stronger, especially due to the rng nature. You won't see MCH pulling 5K....ever. BRD is basically as strong as MCH except it has RNG that makes it far stronger, plus it will scale even better with crit stat weights. MCH needs more buffing or BRD needs some nerf to its rng and damage.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  6. #96
    Player
    Aeliott's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    I've been playing around with both Brd and Mch today. Mch with 320 weapon, Brd 330. I'm using a pretty outdated Mch opener, but it was almost always ahead even by just a little, but usually a moderately notable chunk. I think they're getting into the right ball park of dmg to offset lack of comparable support now.

    Also can we keep Mch complaints coherent? I'm tired of the community treating like a meme without even knowing why. Even in 4.05 its dmg could at least match Brd which was something; it was hardly "garbage" just because Brd was more desirable. It reminds me of community attitude to Mnk at the end of HW. It just seems like most people here are more concerned about which direction they wanted to tug the job in based on heat gain / overheat and such as opposed to viability. It's understandable, I prefer the "feel" of 4.0 Mch too, but I feel like general perception of the job being "bad" is from crossing wires of personal play preference complaints. If Mch wasn't so undertuned at the start of HW Brd would've had the same unfairly bloated negativity around it. Well, it arguably did on second thought...

    [Edit] Also, people complaining about funneling everything into Wildfire when that's been the case since the job was introduced...because that's how the skill works? And every other self buff - they just don't give one big number at the end? Like...at best pre-SB you did 30s whack a mole with Head Graze and Blank to not think about alongside Wildfire...whoopie? :P
    (7)
    Last edited by Aeliott; 08-09-2017 at 10:21 AM.

  7. #97
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Dear SE, I hate Flamethrower. Please stop forcing me to use it for every OH WF. Its ticks are cancer, it makes me unable to move, doesn't hit from range and it's just plain clunky as hell.

    Also, 6gcd Overheat needs to die in a fire. A freaking 260+ potency gamble if you get it or not, based on milliseconds.
    (1)
    Last edited by Kitfox; 08-09-2017 at 02:19 PM.

  8. #98
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    GG SE, way to spit in the faces of everyone that loved MCH. 4.0 MCH was a blast to play, and there were few things as fulfilling as a well played wild/mild. Now the job exhibits even fewer complexities or engaging gameplay than RDM. I profoundly regret spending any tomes on gearing this job. The dps is probably better, but now MCH is a dead fish floating in the water. 0/10. Having toyed with the changes for a bit, I can say without doubt that the part I loved, Heat management, is nothing.

    GG no RE, just delete CD, we'll never use it outside of WF now.
    (0)

  9. #99
    Player
    SlayerOmega's Avatar
    Join Date
    Jun 2015
    Posts
    57
    Character
    Ryoku Volkres
    World
    Coeurl
    Main Class
    Machinist Lv 90
    This class gets more and more convoluted. And we barely get any reward for the work too.

    OH being 20% buff for 10sec on paper sounds good. But then when you consider the down time of heat ramping with FT (you're either doing no or little damage here) and the 10sec lockout that they just REFUSE to remove people worked OH being a 4% dps gain on average. Whoopdy do. Also using FT as mentioned above is a terrible skill to begin with. And having to use FT to OH when you're supposed to be a ranged dps and you're trying to fit between melee dps on fights like V4S but also trying not to nuke people with fire 3 is just retarted. This class is F'ed in the A and SE needs to ACTUALLY SPEND TIME fixing this trash heap or just stop waisting everyone's time.

    REALLY tired of re-learning my opener and WF window every patch and getting minimal rewards for my effort. Stop doing these Band-Aid fixes that get us nowhere and actually make an effort to fix this bloody class.
    (1)

  10. #100
    Player
    Xenohart's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    46
    Character
    Xeno Lockheart
    World
    Faerie
    Main Class
    Arcanist Lv 60
    Just switched to bard after this patch. Playing a class that actually makes sense, and comes with a world of more support is awesome.
    (2)
    FFXIV Charactor Name: Xeno Lockheart
    Server: Faerie
    Apply @ http://tlp-guild.com/ff/join/

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