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  1. #1
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Alberel View Post
    Which is precisely the point. The devs don't have a clue what they're doing with the job any more. They believed Sustain to be a useless skill and removed it, and yet believed Tri-Bind to be useful enough to be kept. There's no logic in that choice. All of the changes to SMN from 4.0 on have clearly had little to no thought put into them.
    Tri Bind is the mandatory bind skill every caster has actually. Because back in the day Bind actually did something. Pretty useless now though but I think some synced Coils need it.

    Sustain on is something I'd want to see back too but it was a dps loss to even use. And you can actually(as annoying as it is to do) just manually move your pets out of any aoe that actually does damage to it. I don't usually see my pet die anyway, the only time I remember consistently was Doma Castle. If it does return it needs to be an oGCD.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  2. #2
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by RLofOBFL View Post
    Tri Bind is the mandatory bind skill every caster has actually. Because back in the day Bind actually did something. Pretty useless now though but I think some synced Coils need it.

    Sustain on is something I'd want to see back too but it was a dps loss to even use. And you can actually(as annoying as it is to do) just manually move your pets out of any aoe that actually does damage to it. I don't usually see my pet die anyway, the only time I remember consistently was Doma Castle. If it does return it needs to be an oGCD.
    Sustain being a DPS loss to use is irrelevant though. It's not a DPS skill. It's a support skill to keep your pet up when it takes damage. As for moving your pets out of AOE... that's actually more of a DPS loss than using Sustain since you have to manually place the ground target. That's also ignoring the fact that there are a number of raid-wide AOEs that you cannot move your pet out of that will kill them without healing. A heal skill for our pets is mandatory.
    (6)

  3. #3
    Player
    Zigabar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    704
    Character
    Sanura Tsukishiro
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by RLofOBFL View Post
    Tri Bind is the mandatory bind skill every caster has actually.
    If they really do feel like it's mandatory for all casters to have, then they could add it to the Role Action selection. It's extremely situational and unnecessary to be a main ability when we have better options, like Sustain.
    (2)
    A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.

    Quote Originally Posted by AriKitae View Post
    I would advise against the “you pulled it you tank it” shtick. Try diplomacy first. “Please allow me to pull the mobs.” [...] While the deeps is wrong for pulling ahead, you certainly aren’t right by not doing your job.
    #GetSelliBack2016

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Zigabar View Post
    If they really do feel like it's mandatory for all casters to have, then they could add it to the Role Action selection. It's extremely situational and unnecessary to be a main ability when we have better options, like Sustain.
    Or they could leave it with separate names, animations, and slightly varying functionality... If it were truly mandatory AND moved to Role Skills, you'd have to sacrifice another Role Skill to carry it. If it's "mandatory" and a native skill, you can always just... not put it on your bar if you think otherwise.

    a.k.a. (Role-Skill Rampart was no more or less than an awkward and roundabout WAR defensive buff.)
    (1)