Quote Originally Posted by SendohJin View Post
the reason is obviously because they don't want to.
Which is precisely the point. The devs don't have a clue what they're doing with the job any more. They believed Sustain to be a useless skill and removed it, and yet believed Tri-Bind to be useful enough to be kept. There's no logic in that choice. All of the changes to SMN from 4.0 on have clearly had little to no thought put into them.