Quote Originally Posted by Krotoan View Post
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I cant speak for everyone, but i dont just want potency buffs and more dmg on drg, i want a better freakin set of rotation that isnt clunky to perform.


main changes i would like. reduce the need for life of the dragon to two eyes. (no dragon in this game has 4 eyes, lol kinda uhh, kinda pointless to mention but its a funny thought) So that you can perform your burst right away and then every minute afterwards, instead of having to wait an entire minute and a half to begin using nastrond, or at the very least, also factor in dragonfire to give an eye. i would accept that even at the cost of potency nerfs if they had to.

Change how dragon sight works (or make it a toggle at least) to mimick how the sch(smn? i forgot) summon works with that one skill, in that it goes on the closest player to the drg. its not as bad for PC players, but no one wants to target a party member mid rotation, especially not when you are already stretching the GCD window by double weaving. most likely a drg will always be using dragon sight on a melee or a tank anyway, which is going to be the closest person to the drg.




That imo would fix drg, as of right now its not a fun class to play, at least to me