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  1. #11
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Yeol View Post
    Now if people are not happy with SMN playstyle that is a different story. But damage wise, it should be balanced now.
    That isn't a fair comparison since Ninja, Bard and Red Mage bring far superior utility, especially during progression. You also have to account for who had ASTs padding their numbers and the amount of good versus bad players. Summoner doing crap damage isn't why it's being kicked to the curb though. It lacks any real identity and basically gets stepped on by Black Mage, Red Mage and a triple melee comp.

    Quote Originally Posted by kikix12 View Post
    If I understand that correctly, that image actually shows that the poster is grossly mistaken. Summoners are vastly inferior to all other classes with exception of Machinist.

    DPS is an average based on <parses> amount of people. In other words, an average from 1223 people is 4038. However, the "cap" is the maximum, meaning that a good player will do more damage, 4751,1 in case of Summoner but over five thousand in the case of all but Dragoon and Machinist. A 10% increase in damage is already significant, especially with Red Mages and Ninja's greater amount of utility.
    Exactly. My FFlog medium is garbage since I ran with 310 gear and died lol. Even if I went on to clear with 95% A1S every single time for twenty weeks. My average will remain lower because of those first few bad runs.
    (2)
    Last edited by Bourne_Endeavor; 08-08-2017 at 06:03 PM.