Most DPS are at least i310s, while you are still i290 or less. The main part is your weapon is still i290 where you should look for upgrade asap, 2nd part is you are missing a lot of str from accessories; only 2 out of 5 have str scaling.

Most DPS are at least i310s, while you are still i290 or less. The main part is your weapon is still i290 where you should look for upgrade asap, 2nd part is you are missing a lot of str from accessories; only 2 out of 5 have str scaling.


I'll admit I encountered a RDM that ripped from me on almost every boss in ToTF this morning. As soon as he did he dumped his aggro with Lucid, but not until after getting smacked in the face by an AA. On dungeon bosses I typically do a DAPS in Grit and then drop it. I was doing about 2900 DPS so I thought it was obvious that I wasn't in Grit, but he certainly didn't use Diversion. I'll admit I was shocked that a 300 potency combo finisher with nearly a 30x enmity modifier didn't hold (and it wasn't gear either as I am i323 and have a 330 weapon) but eventually I just decided to do an extra Gritless PS and things were okay. First and only time that's happened to me though, so idk what they were doing and I don't know jack about RDM at 70.
RDM has strong burst especially if they lead with a full white/black magic gauge melee combo. Most RDM probably use the hardcast Veraero opener. Good RDMs are going to be on the brink of pulling hate from you as a tank to be honest. They are not going to be taking Diversion most of the time. The 5 good role skills to take are Lucid Dreaming, Swiftcast, Mana Shift, Addle, and Apocatastasis. I do not think BLM, RDM, or SMN will take Diversion since the other 5 role skills are much more useful.
Fried popoto enthusiast.


So you'll let a DPS with Feint/SW/BB/LS/Invig die because you would rather be lazy?
Admittedly I don't run Diversion normally since I never see tanks take advantage of the threat lead and drop tank stance. Similarly as a WAR, I have yet to have problems with one BB combo after SE at the beginning and using my DPS rotation throughout the fight in Deliv.Addle/Apoc/Feint in dungeons instead of Diversion...RDM has strong burst especially if they lead with a full white/black magic gauge melee combo. Most RDM probably use the hardcast Veraero opener. Good RDMs are going to be on the brink of pulling hate from you as a tank to be honest. They are not going to be taking Diversion most of the time. The 5 good role skills to take are Lucid Dreaming, Swiftcast, Mana Shift, Addle, and Apocatastasis. I do not think BLM, RDM, or SMN will take Diversion since the other 5 role skills are much more useful.![]()
Does RDM really need Swiftcast?


Well he can use it when he has no Verfire/Verstone/Impact procs to cast an extra Veraero/Verthunder without having to Jolt II. It's a DPS gain. And it can help with mobility if you have to run for more than a GCD for a mechanic.
Apocatastasis and Addle on the other hand... Are quite useless most of the time in dungeons (which is what the thread is about). So yeah, they can take Diversion. Apo will only be useful on Savage fights for magical tank busters (but far from mandatory), and Addle will only be useful on Savage fights for magical raid-wide damage.

Tanks exist for unavoidable damage spikes and to soak passive damage. Otherwise we would have more dps that were cc or sustain dependent. We also probably wouldn't need healers without tanks.

the problem with tanks now in 4men is they start to "run" before learned how to "walk". tank stance and aggro combo all the time if you have whatever difficulty. 3~4 or even 10 minutes longer clear is not an issue, you spend much more time standing at retainer bell afking than a longer dungeon run. And from my personal pov: you have a hp bar, it's meant to be hit, you are on your own if you steal aggro from me.
I hope all you DPS talking about how you don't bother using your enmity management if tanks don't use their DPS stance, realize that the main deciding factor in whether a tank can successfully stay out of tank stance is the HEALER! No amount of skill and/or knowledge is going to matter as a tank, if you've got a garbage healer in your party. Cooldowns alone aren't gonna save you, so please... spare me the attitude. Use your freakin' enmity management.
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