All in all this thread kinda didnt even answer the question I actually had, but I am glad to see most people are in support of some kinda figure to show dps. It dawned on me tho that this mmo is unique as its prob one of the few that run pc, as well as a console. And I believe thats the core of the problem, that in any other mmo this would be a non issue because you can just download the program. But with this game half of the player base is on console, this leaving us scratching our heads wanting the devs to do something about it. I dont know about in years past but Ive been playin about a year and Ive always been aware of act and this is my first multiplayer grouping mmo so Im guessin its pretty popular.
But all in all I truely believe something, should change and hope that one day it will but I doubt it. I guess the best solution is for those whom take the game seriously would be just to get on pc , I shall be returning and I hate the very day that my video card broke on me playing blinde just feels like it takes away from the game imo.
Yeah, in all consideration, an official parser might be a good way to gauge balance between PC and PS3 players. If you've got some jobs with absurd piano-like complexity (like what Bard and Machinist were like during HW, and might still be like today), having an official parser supported on both platforms would also highlight the differences in performance between players of both platforms. If you've got the highest performing players only present on PC for instance, and the highest performing players on PS3 are consistently behind by like 10-20%+, then maybe the job has inherent design issues in terms of combat flow.
(Plus it'd destroy any legitimate reason to use ACT. Contrary to what most people think, it's not JUST for looking at damage numbers. People have built in ways to have it call out boss mechanics and - increasingly since the death of Guildwork, since it's no longer needed to block RMT tells due to the fact that trial accounts can't send tells anymore - the presence of hunts, among other things, which is a line I won't ever cross. Almost every competitive Bard in HW had a call-out for Warrior's Berserk to utilize Warden's Paean to easily prevent Pacification as well, pretty much all of the Bard guides in HW actively recommended using it and taught people how to set it up.)
I wish SE would implement a personal parser only you can see, with demanding to know other peoples numbers being against the rules and a reportable offense.
Demanding to see a number is a reportable offense? Why not just grow a backbone and say no if you dont want to share it?
Becuase if it's not enforced you bet people will abuse that to keep people out of content and groups and that's what square enix doesn't want happening, which is why we don't have any parsers in game right now to begin with.
You can't prevent that, we already have ways to measure other player performance and people will kick you because it but they won't tell the reason. And it's ok, you can't force others to party up with you if they don't want.
If you don't want to care about being kick always form your own group with people you like to party up.
Last edited by Driavna; 08-15-2017 at 04:45 PM.
People demanding something of another player who is under no obligation to do what is being demanded should not be reportable. That's just not..smart. If people want to only play with people comfortable with sharing their numbers that's their prerogative. Nothing more and nothing less. That would be like reporting someone for pulling a S rank hunt early after being asked to not.
If someone only wants a numbers shown run, the other person who isn't comfortable with that can either A. Not do the content, B. Make their own PF, C. Find another party, D. Let the party know they know the fight but might not produce the required numbers but are open to criticism for play improvement (of course only if someone knows the fight, but that's where the number game and checking lodestone come in).
As I've said before. I'm not against parsers. I even use them on occasion. What I am against is the way the general community uses them and the information they provide..
especially on things like fflogs where the only thing people look at is your dps..
Not so long ago discovered I was on there with a few parses. some ok some pretty bad, but I went on and hid them all. simply because of the way people interpret the data.
I got kicked out a susano ex about a minute after joining party because I only did 2.4k dps according to fflogs.. at the time I didn't even know I was on it at all. so went to look and sure enough 2.4k dps. dug a little deeper and I was dead just over 3 minutes of that fight one shot by assail. so 3 minutes of twiddling my thumbs waiting for a raise would justify my low dps. if the party leader had bothered to look that little bit further he might have realised my dps while I was alive was actually pretty high. high enough that I got hit by assail in the frist place and not a tank) and not just see only 2.4k and kick me.
theres a v1s parse where I did 2.9k dps as a samurai. who was dead almost 4 minutes when people did the thunder mechanic wrong and all stacked on me instead of spreading out to there pre assigned positions. that was a sloppy run in general. one of the healers kept dying so they were taking all the raises which is why I was down almost 4 minutes. cleared it with maybe half a second before the enrage aoes wiped us...
the problem is I don't really care for fflogs at all myself. so I don't parse regualarly or upload my own parses or any of that stuff. so what ends up on there is regarding me is a somewhat innacurate sample.. i've cleared susano just over 40 times I think. and of them all 2 of them ended up on logs. it's not an accurate sample size or representation at all. yet plenty of people will treat it as gospel fact...
last night a friend got kicked from a susano party cos his dps was low and he died to much. yet rng was not kind to him and he was the one that kept getting encased in the rocks and his subsequent deaths and thus dps downtime were because maybe 2 people in the whole party were trying to break him out... even when he marked himself as "1" but the parser said low dps so kicked....
This is the reason why I tend to be anti parser. because Parsers themselves are great. the way the community looks at the data is the problem.
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