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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by LaylaTsarra View Post
    Like any of these parser threads are any different? Seriously are you suggesting this one is special. They're all the same with the parser wannabe's pushing there can't play this game without one and the community at large knows better as DOES the DEV TEAM and the DIRECTOR. You all can continue with your back and forth in this one and the many others to come but they aren't any different. If you're read one you're read them all.

    One can only wonder when this one will finally die out and then how long before another got to have a parser advocate posts another thread and the the same discussion with the same tired old arguments are repeated over and over again.
    I hardly consider it a stretch to say many of the hardcore or world first players know the jobs better than a good portion of the devs. In fact, that isn't uncommon for any game because the development team isn't playing the game regularly nor at a hyper advanced level; players are. Adding credence to that belief, Ninja was adjusted after its release when people began using Huton before pulls. The dev team never imagined we would do pre-pull settings. It's why they locked Infuriate on Warrior. Likewise, the devs insisted Paladin would never block magic despite the community's vocal opposition. It's blocking magic now. A primary reason games like WoW have test servers is due to the fact they know a certain group of players micromanage each job far better than they will ever have the time or desire to.

    This discussion will never end. Just like the glamour log, housing and any assortment of perceived issues with the game people have. They will continuously be brought up in the hopes one day the devs cave.
    (6)
    Last edited by Bourne_Endeavor; 08-16-2017 at 01:34 AM.

  2. #2
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    A primary reason games like WoW have test servers is due to the fact they know a certain group of players micromanage each job far better than they will ever have the time or desire to.
    No, they don't, the moment they receive a feedback going against what they want to hear they shut their ears, many times problems with classes on wow went live after months of betas,alphas, PTRs.
    Stop spreading this myth that they make a better job, becayse they don't, the most unbalanced metagame in FF14 is still MILES away from what is in wow EVEN facturing the extra specs this game is far more balanced than wow
    (2)

  3. #3
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Remedi View Post
    No, they don't, the moment they receive a feedback going against what they want to hear they shut their ears, many times problems with classes on wow went live after months of betas,alphas, PTRs.
    Stop spreading this myth that they make a better job, becayse they don't, the most unbalanced metagame in FF14 is still MILES away from what is in wow EVEN facturing the extra specs this game is far more balanced than wow
    I never said a word about the quality of their testing nor whether they listen. You're putting words in my mouth. I simply cited WoW made test servers because players micromanage better than they do, which is true. What they do with that information is a different argument, and not the one I was making.
    (2)

  4. #4
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Remedi View Post
    No, they don't, the moment they receive a feedback going against what they want to hear they shut their ears, many times problems with classes on wow went live after months of betas,alphas, PTRs.
    Stop spreading this myth that they make a better job, becayse they don't, the most unbalanced metagame in FF14 is still MILES away from what is in wow EVEN facturing the extra specs this game is far more balanced than wow
    Test servers have generally been more about stability rather than balancing though. With PTR, the collective data is far too small (and not to mention that players are generally doing this to play the content ahead of time anyway)
    (2)
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  5. #5
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Doesn't change my statement at all. Whether or not parser discussions are similar at all, it's low to put words in someone's mouth and then shame them for those words.
    (5)

  6. #6
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    The parsing community is often times their own enemy. The Op has expressed intent for self improvement purposes throughout the whole thread but this is usually what these threads get derailed into. His/her opening post comes off kinda strong but overall it makes sense. Realistically if you are going to make a fight end if there is not enough DPS, you should be able to see your DPS and find ways to see whether or not its improving. This is actually part of the problem though, its somewhat rare to see someone talk about wanting to improve using this tool, usually it becomes a heated debate about other concerns related to it. The PS4 community is severely limited in this way.
    (2)

  7. #7
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Has the main question ever been attempted to address?

    "How does SE justify these ten min enrages, but doesnt let anyone know their dps "

    It does not matter if you are for or against parsing (I do think it does bring more negative impacts to the community then positive)

    "How can you make a game so dps focused but yet don't teach people rotations, or let people know if they are playin a job wrong. " < this question, how does a development team say "no parsing" but have such a DPS focused game?
    (4)

  8. #8
    Player
    missybee's Avatar
    Join Date
    Dec 2013
    Location
    Weeb Town
    Posts
    420
    Character
    Mia Montblanc
    World
    Sargatanas
    Main Class
    Astrologian Lv 94
    To all the people shouting BUT THE DEV TEAM -

    You know there have been several instances in which the community has come up with more optimal rotations and playstyles than the dev team, right?

    Yoshi P and the dev team are great, but like us players, they are also human and fallible.
    (8)

  9. #9
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    I'm going to share an experience I had today in V1S. It was evident that a paladin was parsing but I don't care what other players do as long as its not affecting me.

    We zoned in and he told me to pull so he could dump his mp on holy spirit then he would grab it and spend the rest of the fight in sword oath. I was really agitated, like screw my opener just so you can use a few holy spirits and have no mp for clemency for a bit. This same paladin ended up dying to twinbolt and I spent the rest of the fight in defiance (except a few deliverance bursts) and we still won just fine, didn't want to deal with this guy MTing. Because of this, my DPS was lower than his even with his death.

    Saying fflogs is a resume is absurd, its not going to tell you things like this. If anything fflogs may have been the result of the paladin playing like this. This is why I don't officially support parsers but at the same time, I appreciate tools for self improvement. I don't support these percentiles where just having a bigger ilvl or OTing the whole fight can give you a significant percentile boost. I know DPS is a strong priority in this game due to enrages but the line has to be drawn somewhere and I draw it at things like this.
    (4)

  10. #10
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by bswpayton View Post
    Again floggs is posted without ones knowledge , and stop actin like every time you go into an instance you are geting 1000 percent every single time.
    lol

    Well, like I said, I'll let my results speak for themselves. While it's not 1000th percentile on everything, it's damn close. Anyone could look at my numbers and tell that I'm at least capable of consistently putting out good DPS in many different party comps and situations.

    Also, if you do a fight 40 times and still do bad damage, I don't want you in Savage with me. Is that really an unreasonable expectation?



    Quote Originally Posted by Mycow8me View Post
    I'm going to share an experience I had today in V1S. It was evident that a paladin was parsing but I don't care what other players do as long as its not affecting me.

    We zoned in and he told me to pull so he could dump his mp on holy spirit then he would grab it and spend the rest of the fight in sword oath. I was really agitated, like screw my opener just so you can use a few holy spirits and have no mp for clemency for a bit. This same paladin ended up dying to twinbolt and I spent the rest of the fight in defiance (except a few deliverance bursts) and we still won just fine, didn't want to deal with this guy MTing. Because of this, my DPS was lower than his even with his death.

    Saying fflogs is a resume is absurd, its not going to tell you things like this. If anything fflogs may have been the result of the paladin playing like this. This is why I don't officially support parsers but at the same time, I appreciate tools for self improvement. I don't support these percentiles where just having a bigger ilvl or OTing the whole fight can give you a significant percentile boost. I know DPS is a strong priority in this game due to enrages but the line has to be drawn somewhere and I draw it at things like this.
    You can pull top-tier numbers without resorting to shenanigans like that. Playing in a manner that's burdensome to other players is a crutch.

    To that end, I agree with you. Being so brazenly selfish is a bad thing.

    But when recruiting people for high-end content, knowing that people are capable of such numbers is very important. You can hash out the teamwork aspect later. But that just furthers my point- it's exactly like a résumé in that it's a surface-level examination of your capabilities and qualifications.

    Also, I would like to emphasize that this mindset is only relevant when recruiting for high-end content. If it's just EX primals or an O1/2S run, I don't care. Your performance during the fight is all that matters.
    (2)
    Last edited by AziraSyuren; 08-16-2017 at 06:40 AM.

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