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  1. #1
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Yesterday a friend wrote in chat that we should have at least a personal parser and I agree with him. If we cant get one for the whole group then give us at least a personal one. Those who are unwilling to learn will never learn but those that want to get better will have a way to see their numbers. Beating up the dummy only tells you if you can do the minimum amount of DPS or not. Also this is a fight without any mechanics. Being able to see your own DPS after true bosses would be way better. And it would give us finally a tool that shows every Dot correctly.
    (3)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  2. #2
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    I saw an O3S "clear" PF the other day and the leader wrote they would kick anyone who dies. Of course this person doesn't put up much damage in the first place.

    One of my raid groups we cleared O3S during the first week with several deaths.

    It's okay, mistakes can happen in there because all you have to do is mess up your footing in minijack and you are dead. I'm sorry this person's expectations were so low, but it's really because they are part of the people who can't play their jobs to an acceptable level. It's just appalling some people are getting carried along with their unacceptable damage they finally hit a wall and want to blame others for their problems.
    (2)

  3. #3
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,806
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I'd like a personal parse at the end of a fight to show you how you did - and perhaps, since it's watching your rotation anyway, tell you what you could do better.

    I still think an Allagan control room (with Faust at the helm) where you could simulate battles would be FANTASTIC.
    (1)

  4. #4
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    You know, this tier's "Faust" is ExDeath in O4S. Good and bad in a way. See I kind of miss A1S Faust a bit because that kept the bad players out of Gordias Savage for awhile. He was the dummy that you had to put everything in. Even if you came in there without a Ravana Extreme weapon, you were automatically unworthy.

    Now we get an O1S that can be road-killed pretty easily so bad dps players just keep moving on.
    (0)

  5. #5
    Player
    Skogli's Avatar
    Join Date
    Jul 2017
    Posts
    83
    Character
    Les Mhaura
    World
    Moogle
    Main Class
    Samurai Lv 72
    It's not needed. The people who want to clear are able to clear. Stay out of pugs and stop trying to simplify everything and or put down the people around you.
    (3)

  6. #6
    Player
    Kaizencorr's Avatar
    Join Date
    Sep 2013
    Posts
    64
    Character
    Kaizen Corrinthian
    World
    Adamantoise
    Main Class
    Archer Lv 80
    My main has been bard since day one. Since its a job based around rng, it boggles my mind that people play bard and don't die inside without a parser.

    With so much variance in our dps, it drives me crazy not knowing what my crit rate is, if applying my dots before anything else or getting straight shot up first on my opener makes a huge difference, or if this gear I just got with 40 less crit but only 3 more DEX really made any kind of substantial difference.

    Even worse with the huge variance, is not knowing if your group dps is up to snuff. If an engagement requires 18k dps (not real numbers) and your group is only mustering 15k, but you are doing 4k of it, then you know already that this group can't do it. Give them a few tries while they learn the fight, but ultimately, you save yourself an hour wasted.

    I'd love for someone to find fault in what I'm saying.
    (8)

  7. #7
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Sometimes some encouragement and rallying will bring out the best out of the team you are trying with. I've had runs that were down to the wire on time remaining and we would squeeze out a win. DPS numbers are not going to tell you it can't/can happen... That's a judgmental decision you are making whether right or wrong, but you won't know for sure without staying and trying till time runs out.
    (0)

  8. #8
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Mycow8me View Post
    Sometimes some encouragement .
    I dont think Ive ever been on a run where I was the first to leave if so it could of been once, but I have seen the other side of the fence, when I was on pc. Running Act is such an amazing way to play, you can see every bosses health, you can see every trash mobs health, even in dungeons I remember running as a dps tryin to compete the whole way with the other dps to see who would out dps who at the end. This just made the game so much more fun to me personally, I never once ever called someone out for their dps for one I main tanks, and I wouldnt even play a dps in to many instances that are considered challenge.

    So to me if you are in a raid or ex primal you especially at this point with all the gear locks your bringing your very best job your comfortable on, then if your on your best job I dont see why you wouldnt wana know what if your doing a good job or not. Like I mention all through this thread I know we aint getting no parser, but an end result tally of everything just like in pvp, I dont see the issue here
    (0)

  9. #9
    Player
    Zeonsilt's Avatar
    Join Date
    Aug 2016
    Posts
    258
    Character
    Evan Lionheart
    World
    Cerberus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Mycow8me View Post
    DPS numbers are not going to tell you it can't/can happen... but you won't know for sure without staying and trying till time runs out.
    No, they tell you what you need to know.
    If they are stubborn, they will know that for sure, after the time will run out.
    Again, small quote from my previous post:
    For example, if your raid DPS is around 20k on O3S, you will not clear it. Dying or not doesn't have anything to do with it. If a raid DPS is around 20K without anyone dying and people doing mechanics correctly, that group still will not be able to clear O3S due to minimal Raid DPS requirement, which is around 23K (if i remember correctly, maybe +/- 500).
    Either people accept it, will try to improve gear/rotation/start using pots/food/etc or they will just waste their time in Wiping City of Savage.
    Willpower/whatever will not help them on that matter.


    Quote Originally Posted by HyoMinPark View Post
    Tbh, this is applicable even in V1S/V2S. I've done a few PFs trying to help some friends clear after seeing enrage multiple times, and some of the groups I have been in just don't have the overall raid DPS to clear the fight. Even in groups where there haven't been excessive deaths, there just wasn't enough outgoing DPS to clear the fights. This could be due to any number of things (gear, rotations, laziness of party members, etc.).

    So this just goes back to what I said in my original response to this individual that meeting enrage is far more than just "not dying and pressing 1-2-3."
    Agreed. It's just that the difficulty of O1S and O2S is not that high, compared to O3S and further.
    p.s. This refers to a very old discussion, that parsers should be available in Savage as built-in feature.
    (7)
    Last edited by Zeonsilt; 08-09-2017 at 12:32 AM. Reason: edit
    MCH/BRD/PLD


  10. #10
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Quote Originally Posted by Zeonsilt View Post
    will try to improve gear/rotation/start using pots/food/etc or they will just waste their time in Wiping City of Savage.
    Numbers are not capable of telling you if its possible, you solved it yourself. People are able to improve and their are more options. If after a few tries you see DPS numbers not being enough and decide it won't happen. You have made a decision that you believe is right, that does not mean it is right though.

    Why do people instantly draw the line at player ignorance/rotation issues/errors... Some people just don't learn as fast as others but are still capable. You saw DPS numbers for a run and decided its not going to happen. That is your decision, again whether right or wrong. It might not happen during the first run or 5 runs after but it could happen somewhere down the line. The real problem is impatience or your own time constraints due to real life. Some people have the personality of "I hate losing", then there are others like me who enjoy the struggle. I don't look at it as an hour wasted, I look at it as an hour gaming and offering my input to others struggling.
    (1)

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