Quote Originally Posted by FalalaMaru View Post
From my own experience, my mp could drop as low as 10% in 4 man's but usually the group of mobs dies at this point and I was also using Miasma II as soon as the dot finishes so I could've save more mp if needed. I feel the only time where you're really strapped for mp even with lucid dreaming is if you overused adloquim too much. Despite what people say, physick + embrace is actually pretty damn viable in 4 mans to keep the tank alive should it come to that. Using your aetherflow aggressively on skills like lustrate, excog, energy drain even is encouraged now with quickened aetherflow. That being said it's still on you to manage these. You should be able to refresh your aetherflow stacks between each pull, if not in the middle of one.

In 8 mans I've never really felt like my mp was too little. I think as sch you have to be a little bit selfish when it comes to healing. This isn't to say that you shouldn't be doing any and letting your poor co-healer solo everything for you, but instead know how much healing is needed through each raid wide aoe. If your co-healers Medika II + Assize is enough to heal through it, then you can just sit back and continue to dps, if it isn't then throw out a succor if you don't need immediate heals, a lustrate if you do.


Yeah I've been noticing a lot just from my aversion to Adlo if it isn't for buffing or deployment purposes that Physick + Embrace is actually totally viable. I've heard a lot of people saying that Physick is too slow on GCDs and while there were times during big pulls where I found myself struggling, if I threw Sacred Soil down and a burst heal I usually had no problem, especially if I was able to get Whispering Dawn up.

That makes a lot of sense raid-wise as far as MP goes too, I know scholar is an off-heals and I'm usually really good about A. not letting the other healer struggle and B. knowing when to just let them top everyone off if it's an easier situation, but that's just in normal 8-man content and not raids or anything.

Thanks so much for all the help!

@Cocotsu - It makes a lot of sense to throw Union up right after the Whispering Dawn and I hadn't thought of exclusively running it that way, I think that solves literally all my problems with the skill and I found it extremely viable + useful during my run of Ala Mhigo this morning for story purposes. And as far as throwing in Energy Drains, I actually hadn't thought of that because when I was burning stacks when cooldown was almost over I was throwing out heals when it wasn't actually super necessary, so it's a great idea to throw in EDs to keep my MP up as well. Thanks for that.