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Thread: Gear design

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  1. #17
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Belhi View Post
    To be fair, the cash shop is their primary source of income, however it doesn't really change the fact that things like gearsets get released at a very slow pace in that game.
    I think there was a lot of reshuffling that happened from the launch of HoT and after the math. It's tough to tell but they more or less said that gear sets are only going to be released with expansions from now on and the next one is "content heavy" while the former was "feature focused". The game focuses more on releasing new open world maps every couple to three months so a lot of the comparison falls short as a result. I guess we'll see how the new expansion goes but regardless, at least we don't have to worry about trench coats or buttcapes.

    To OP:
    Exclusivity isn't a bad thing but they should also focus on more exclusive items for the hardest PvE content, maybe an achievement clear locked from unsynced too for future use. The problem here is that there's no "challenge mode" clears for it, which ends up in a situation where eventually people will gear up heavily, reducing the challenge compared to launch time. Also I think the other problem is that the current raid gear doesn't look bad, it just looks out of place.
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    Last edited by Kalocin; 08-07-2017 at 12:03 PM.