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  1. #1
    Player
    Synthara's Avatar
    Join Date
    Apr 2015
    Posts
    6
    Character
    Synthara Nytheria
    World
    Cerberus
    Main Class
    Conjurer Lv 70
    So why does the parser always show 0% dh on dots?
    (0)

  2. #2
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Synthara View Post
    So why does the parser always show 0% dh on dots?
    Because parser can not read dots direct hits. You can not see your dps from parser. Dot classes dps may raise +200 from what parser tell us once it is uploaded for fflogs.
    (2)

  3. #3
    Player
    Shamox's Avatar
    Join Date
    Feb 2014
    Location
    Distinguished Ultimate Nova Star Dragon
    Posts
    338
    Character
    Eagle Master
    World
    Moogle
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Sunako View Post
    Because parser can not read dots direct hits. You can not see your dps from parser. Dot classes dps may raise +200 from what parser tell us once it is uploaded for fflogs.
    No it wont, it still takes into account the total dmg you've done with the dot, it just can't tell if some were DH or Crit.
    Afaik you don't get much information from the game about dots aside damage done, ACT and FFlogs only simulate them from the total damage so you can get a clue of the average hit.
    (0)

  4. #4
    Player
    Ashbury's Avatar
    Join Date
    Aug 2015
    Posts
    75
    Character
    Francisca Ashbury
    World
    Midgardsormr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Synthara View Post
    So why does the parser always show 0% dh on dots?
    I'm not sure if this is allowed to be discussed here, so hopefully this doesn't ban me, but parsers cannot track dots at all.

    What they do is simulate the dot damage based on other factors (mostly by taking the direct damage you do and simulating dots based on their application and known potency).

    Take what parsers give you with a grain of salt, it's well know they have trouble parsing dots since well over ARR.

    If you are looking at dot damage from flying text, the way the game seens to give you the number is to lump all dot under a single damage number and give you once every 3 seconds. The combat log also do not track dot damage.
    (0)

  5. #5
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Synthara View Post
    So why does the parser always show 0% dh on dots?
    DoT damage are simulated on that program so they are not 100% accurate. Critical Hits on DoTs are also simulated and are just guessed based off your Critical Hit percentage. They may choose to simulate Direct Hit for DoTs as well.

    A lot of things with that program is inaccurate, but I do not fault the creator/author for doing the best he can with what he is given. Most of the community just assume the numbers they get are 100% accurate and precise, so they jump to incorrect conclusions.
    (1)
    Fried popoto enthusiast.

  6. #6
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Synthara View Post
    So why does the parser always show 0% dh on dots?
    Did you test Bio and Miasma with SMN or SCH?

    I'm not entirely sure on how the DH formula works, but the base rate of being able to DH is 0% even at like 360 DH. So unless you meld DH on healers and tanks they can't ever DH. At least thats what i have read.
    (0)

  7. #7
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    847
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    The moogle that sits on your shoulder and counts your damage is still an intern, and hasn't learned how to factor in direct hits yet. He's still learning!

    Once again you can confirm this for yourself, by observing your actual damage numbers in-game, and comparing that to the numbers the moogle tallies up - the moogle will be underestimating your damage. It's good to be skeptical and test things yourself to be safe. Be careful about putting too much faith in moogles, they are not 100% accurate and in the end the only thing that is true are the numbers you see for yourself in-game.
    (0)
    Last edited by Myon88; 08-08-2017 at 02:27 AM.

  8. #8
    Player
    Kanzer's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    185
    Character
    Kanzer Vardel
    World
    Gilgamesh
    Main Class
    Reaper Lv 90
    I've put up my dot and watched the ticks, and am still not convinced they direct hit. I saw maybe 2 ticks in the 4 minutes of Higanbana I had up that may have been considered a direct hit, and considering my direct hit is 1600 that wouldn't at all be an accurate representation. So it was either a really high threshold normal hit, or a really low threshold crit.
    (0)

  9. #9
    Player
    Snowaeth's Avatar
    Join Date
    Jun 2013
    Posts
    335
    Character
    Snow Ball
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Dots do direct hit.
    Very easy to test by hitting a dummy while equipping a bunch of DH gear then un-equipping all DH gear.

    If you have DH gear equipped there is 4 dmg variances. Min-max normal dmg, min-max dh dmg, min-max crit dmg annd min-max dh+crit dmg.
    If you have no DH equipped there is only 2 dmg variances. Min-max normal dmg and min-max crit dmg.

    And once again, dots do direct hit.
    (2)

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