So why does the parser always show 0% dh on dots?

So why does the parser always show 0% dh on dots?

No it wont, it still takes into account the total dmg you've done with the dot, it just can't tell if some were DH or Crit.
Afaik you don't get much information from the game about dots aside damage done, ACT and FFlogs only simulate them from the total damage so you can get a clue of the average hit.

I'm not sure if this is allowed to be discussed here, so hopefully this doesn't ban me, but parsers cannot track dots at all.
What they do is simulate the dot damage based on other factors (mostly by taking the direct damage you do and simulating dots based on their application and known potency).
Take what parsers give you with a grain of salt, it's well know they have trouble parsing dots since well over ARR.
If you are looking at dot damage from flying text, the way the game seens to give you the number is to lump all dot under a single damage number and give you once every 3 seconds. The combat log also do not track dot damage.
DoT damage are simulated on that program so they are not 100% accurate. Critical Hits on DoTs are also simulated and are just guessed based off your Critical Hit percentage. They may choose to simulate Direct Hit for DoTs as well.
A lot of things with that program is inaccurate, but I do not fault the creator/author for doing the best he can with what he is given. Most of the community just assume the numbers they get are 100% accurate and precise, so they jump to incorrect conclusions.
Fried popoto enthusiast.



Did you test Bio and Miasma with SMN or SCH?
I'm not entirely sure on how the DH formula works, but the base rate of being able to DH is 0% even at like 360 DH. So unless you meld DH on healers and tanks they can't ever DH. At least thats what i have read.
The moogle that sits on your shoulder and counts your damage is still an intern, and hasn't learned how to factor in direct hits yet. He's still learning!
Once again you can confirm this for yourself, by observing your actual damage numbers in-game, and comparing that to the numbers the moogle tallies up - the moogle will be underestimating your damage. It's good to be skeptical and test things yourself to be safe. Be careful about putting too much faith in moogles, they are not 100% accurate and in the end the only thing that is true are the numbers you see for yourself in-game.
Last edited by Myon88; 08-08-2017 at 02:27 AM.

I've put up my dot and watched the ticks, and am still not convinced they direct hit. I saw maybe 2 ticks in the 4 minutes of Higanbana I had up that may have been considered a direct hit, and considering my direct hit is 1600 that wouldn't at all be an accurate representation. So it was either a really high threshold normal hit, or a really low threshold crit.
Dots do direct hit.
Very easy to test by hitting a dummy while equipping a bunch of DH gear then un-equipping all DH gear.
If you have DH gear equipped there is 4 dmg variances. Min-max normal dmg, min-max dh dmg, min-max crit dmg annd min-max dh+crit dmg.
If you have no DH equipped there is only 2 dmg variances. Min-max normal dmg and min-max crit dmg.
And once again, dots do direct hit.
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