

The Ul'duh Inn is like an antique shop...full of crap and always closed."You don't have to say anything, I just look at your life now and work backwards." - Black Books


The Ul'duh Inn is like an antique shop...full of crap and always closed."You don't have to say anything, I just look at your life now and work backwards." - Black Books


It's kinda FF staple for Monks to have a skill to activate their kicks, like dude from FF4 he had an kick command but had an option to kick. Besides most monks in FF don't usually kick much.

Doubt we'll be able to both kick and use elemental stances simultaneously, simply because it sounds fairly unbalanced to be able to use any two AA stances at the same time.



A Job having higher DPS than it's class counterpart? Bullshit!
Call it whatever you like. It's not like I'm pulling this out of my donkey.
The skills on the action list quite clearly state when they cannot be active when a certain other buff is active (ie. the elemental fist skills). Even on other classes, mutually exclusive skills are quite clearly noted.
The MNK buff that adds kicks to AA however, does not say any such thing. An extremely close range fighter like the MNK having very high DPS? Noooooo... doesn't make sense at all....
Oh yea, on top of the elemental stances and the kicks, MNK is the only job that gets an Auto-Haste.
Last edited by NoctisUmbra; 12-30-2011 at 08:04 AM.

Chill, you don't have to get your panties in a twist. I just don't think it's gonna happen, as it doesn't clearly suggest that you'll be able either.A Job having higher DPS than it's class counterpart? Bullshit!
Call it whatever you like. It's not like I'm pulling this out of my donkey.
The skills on the action list quite clearly state when they cannot be active when a certain other buff is active (ie. the elemental fist skills). Even on other classes, mutually exclusive skills are quite clearly noted.
The MNK buff that adds kicks to AA however, does not say any such thing. An extremely close range fighter like the MNK having very high DPS? Noooooo... doesn't make sense at all....
Oh yea, on top of the elemental stances and the kicks, MNK is the only job that gets an Auto-Haste.
Not that I wouldn't love to be able to pack a punch.
I'm hoping to see even more stances and abilities to appear as time goes by. I suppose the previously posted monk skills will be a fairly set guideline, but there's still reservation for change. I love surprises. After all, they're still gonna take some time balancing shit once it's out.
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