Maybe I am that stupid, but I don't understand the complaint. Does it not benefit the whole party, if you can kill stuff 2 or 5 seconds earlier, in some bad cases even 5 minutes earlier, instead of having some boss/mob mechanics repeat? Example, let's say you get these boss fights, were if you don't push dps, the mob will just jump and you have to repeat a whole phase of non sense mechanics, before you can kill it. We all remember this 0.01% of some trial bosses, that then phase and you gotta dodge 25 aoe's before that boss comes back down and you can finally get out of the roulette. So why would we nerf that because somebody dared giving the RDM a buff that allows that? Or is it just because it's RDM and people are hating on that one job in general? Somebody enlighten me, because I really don't get it lol.