A tale as old as time, a song as old as rhyme...

This thread has covered pretty much all the arguments now, so I'll be brief:
- The dungeon is poorly designed, SE knows this, and has not repeated the mistake in later content. The amount of time spent in cutscenes in CM and Prae are pretty outrageous.
- SE has no intention of fixing the problem. Fortunately, there are workarounds, particularly as the higher level caps make unsync runs easier and easier.
- "If they want it their way, they should do it in party finder!" applies to BOTH sides of the argument. Duty Finder puts you with random people with uncertain goals, and once in, majority rules. Majority usually means, skip cutscenes, finish quickly.
- Both sides have very good arguments. New players should be free to experience the dungeon as intended. Old players should be free to finish the dungeon quickly and efficiently. Sadly, these goals are pretty incompatible.
- Removing the roulette, or forcing viewing of cutscenes are terrible ideas. New players depend heavily on veterans to fill their parties in Duty Finder. Skipping cutscenes sucks, but waiting hours or even days for a party sucks more.