

? 'Guy above' simple said to go with what the party wants. Nothing about what I want. People like me consider the party....the parties and whatever the majority wants goes. Simple. Take your drama elsewhere.

I quoted you as an example and stand by what i said. You have the choice to ignore me or react. You chose to feel attacked. Simple. Go feel attacked someplace else.
Flesh grows weak. Steel becomes brittle. But the will is indomitable.



I would of reported you for abusing the system. The guy is new, don't look like a butt to newbies in this game or anyone for that matter.
You guess he was being rude? Doesn't new players still carry the leaf mark until they hit SB? People could see his info and see that he was new.
Not only that, it seems the healer mentioned the time thing at the very end, not the beginning, so no one could of known until then.
Not that hard to be nice human beings people.
Good news is, Yoshi saw this mistake of having lots of CS in a dungeon and has decided to never do this again because of the harassment.
Yeah, I guess.
I mean, this is exactly what he said:
"next time... especially as a tank.... don't freaking view cutscenes when you can view all of them after
i usually view cutscenes too but you're being really rude by doing nothing half the dungeon"
He didn't say anything that was tremendously gross. I mean, the worst thing he did was using the word "rude" for someone that was basically doing nothing useful for the party during all the dungeon.
I think that if we analize it objectively, that kind of disregard for other people's time it's something that is, at the very least, "not nice".
Of course, value given to time varies wildly from country to country, and we also don't know the intention of that player, therefore, I say "guess".
Anyway, I think that creating a topic about this is overreacting. I mean... That may be rude, but is not the worst thing a read on a party chat this week and what he said was not without reason...


I'm sorry but that's just the stupidest thing i have ever heard. If someone wants to watch the cut scene cause its there first time seeing it and they don't want to kill their experience they shouldn't have to because jerks like you want to do a speed run.


And it would come under "Playstyle Differences" which isn't kick abuse. Yes, playstyle differences is considered a valid reason to kick another player, and the GMs would just chalk it up to that. Not defending it (I wouldn't kick them myself, because of how the instance can be done with so few people, that and I am willing to allow people to watch cutscenes), but that is their perogative and the GMs wouldn't do anything about it.
Last edited by Paladinleeds; 08-08-2017 at 04:27 PM.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
And i would still report someone who kicks new players because these friendly people were once new too and got probably their sorry asses carried through all these dungeons and think they are special now.And it would come under "Playstyle Differences" which isn't kick abuse. Yes, playstyle differences is considered a valid reason to kick another player, and the GMs would just chalk it up to that. Not defending it (I wouldn't kick them myself, because of how the instance can be done with so few people, that and I am willing to allow people to watch cutscenes), but that is their perogative and the GMs wouldn't do anything about it.

Maybe they could just make two versions of it.
You could choose which version to run, and the "story-mode" one would adjust mechanics according to whatever character types were in at the time.
For example, a DPS enters in Duty Finder. As he is a newbie, and he hasn't fiddled with any CHaracter Configuration overmuch, he had not disabled the option that will pop-up an additional window stating, "YOu can choose to run this in either Story-mode or Party-Mode." It will explain that Story-mode will open a queue for up to 8 players of ANY class that have unlocked it. It will change the boss mechanics if, say, 8 DPS registered, maybe for the boss to have high-health or invulnerability at certain stages and the DPS had to know when to pull back and charge up, but that he inflicted low enough damage that the "Role" techniques could protect anyone. If less than 8 characters had queued at the end of the timer, it would scale the enemies' strength accordingly.
It would be a long, complicated process, but it would eliminate the need to run it with a party that just wants to get through it, and it would give an option if you stubbornly wanted to party. When selecting "Party Option", it would warn you, "YOu will be unable to view cutscenes in this mode--please visit the Inn in any large City to view them afterwards."
It's work for the devs, yeah, but it's at least an attempt at a solution.

I have heard that on JP servers they wait on new players watching cutscenes.
So its like on JP servers if you cant wait on new players watching cutsences, don't queue roulette for story dungeons
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