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  1. #1
    Player
    Chiraisu's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    Chiraisu Saika
    World
    Jenova
    Main Class
    Ninja Lv 80

    Between the levels of 40-50 Machinist doesn't get a single skill

    Why is that? Why is it that, despite that prior to Stormblood, jobs obtained a job skill at 40, 45 and 50, Machinist no longer has one? They don't even have anything between it that mimics a "class" skill, between these levels. (Rouse comes to mind)

    Machinist has a total of 23 Actions.


    This is not counting cross-role actions, it is also not counting their "remove barrel" and "Turret Retrieval" actions, which.. are largely there to just be there. They don't offer anything more than QoL. Lastly, it does not take into account the upgraded heated shots, since they are largely the same button.

    This is one of the lowest action counts in the game!

    (The only other lower job with lower actions is WHM at 22, largely due to how Stone/Aero are constantly upgraded into a new version instead of providing a new button)

    It's ranged physical DPS cousin, Bard, has 26 actions. (not counting role)
    Hell, Ninja has an effective 29 usable actions (if you discount mudras, but count all of the ninjutsu castable from them)

    If you ask me, a support DPS should ideally have more actions than some. It just feels to me like they require more buttons to address and alleviate various situations, or provided a larger array of buffs/debuffs.

    For them to get "nothing" for an entire ten levels? It's silly, it's insane. I know content was balanced around 70 for SB, I get that. But there's no excuse or merit to taking what they would have gotten at 45, erasing it, and putting absolutely nothing back in it's place. (nevermind the fact that a large percentile of other jobs get a second action between the levels of 40 and 50 that isn't the de-facto 45 job quest skill.)
    (3)

  2. #2
    Player
    koroko220's Avatar
    Join Date
    Jul 2015
    Posts
    132
    Character
    Kai Amaryllis
    World
    Famfrit
    Main Class
    Summoner Lv 70
    Yeah i don't like this either. On any job. The jobs pre-70 feel bare bones compared to what they used to be. I get it's easier to just balance at 70 for endgame, ok. But I feel that below 70, which is a big portion of the game, especially for new people, it shouldn't be bare and unbalanced.
    (2)

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    The leveling progression in this game is atrocious, but I think MCH definitely has the worst of it. Just take a look at getting gauss barrel at level 52 and see what that adds to the job...
    (3)
    ____________________

  4. #4
    Player
    jstamos's Avatar
    Join Date
    Sep 2015
    Posts
    54
    Character
    Yesui Himaa
    World
    Excalibur
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Chiraisu View Post
    Hell, Ninja has an effective 29 usable actions (if you discount mudras, but count all of the ninjutsu castable from them)
    That is literally the opposite of how you should be counting Ninja actions, since we're talking about button presses here.
    (1)

  5. #5
    Player
    Chiraisu's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    Chiraisu Saika
    World
    Jenova
    Main Class
    Ninja Lv 80
    Quote Originally Posted by jstamos View Post
    That is literally the opposite of how you should be counting Ninja actions, since we're talking about button presses here.
    No. We are talking about unique individual actions. I discounted QoL actions because it would be really stupid to balance action count based off them.
    (2)

  6. #6
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by RiceisNice View Post
    The leveling progression in this game is atrocious, but I think MCH definitely has the worst of it. Just take a look at getting gauss barrel at level 52 and see what that adds to the job...
    This.

    And to answer a rhetorical question, it gives you the ability to overheat but no means of actually controlling your heat whatsoever...
    (0)

  7. #7
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    Why would you need to control your heat before level 64? (64 is the level when you get the main bonus for being from 50 to 95).
    You will gain 10% for 10sec once overheating and that's all. You will then lose those 5% from Gauss Barell for 10sec. I don't see the problem. Heat management has no real purpose until 62 (when you are able to use your heat to use Cooldown, which is like a free Slug Shot, and a full ability to spam it during overheat).
    (2)
    Last edited by Fannah; 08-05-2017 at 12:48 PM.

  8. #8
    Player
    Chiraisu's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    Chiraisu Saika
    World
    Jenova
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Fannah View Post
    Why would you need to control your heat before level 64? (64 is the level when you get the main bonus for being from 50 to 95).
    You will gain 10% for 10sec once overheating and that's all. You will then lose those 5% from Gauss Barell for 10sec. I don't see the problem. Heat management has no real purpose until 62 (when you are able to use your heat to use Cooldown, which is like a free Slug Shot, and a full ability to spam it during overheat).
    Because it makes the class feel dumbed down, incomplete. It feels like a husk of job, even more so than most of the roster beyond it. It doesn't really have a core playstyle really down until 64. Anywhere lower than that you just feel like a gimped Archer (not even a bard)
    (1)

  9. #9
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    Yes I agree, I meant there is no need to manage heat before that level, as he seemed to say we need to manage it before.
    (1)
    Last edited by Fannah; 08-05-2017 at 09:41 PM.

  10. #10
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Fannah View Post
    Yes I agree, I meant there is no need to manage heat before that level, as he seemed to say we need to manage it before.
    It'd be the same scenario as getting blood of the dragon or enochian, but not getting WT/FnC or either IV spells for another 12 levels. You'd have literally no interaction with that ability and it's just sitting there because of retroactive adjustments that weren't given precautions. I mean they redid Wanderer's Minuet and BRD gets pitch perfect at level 52 alongside it, the skill is completely functional.
    (1)
    ____________________

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