Gloom Arrow?That Combo Lag of yours has to do with action queue. If you hit the next WS before the animation for the current one is finished, the hit will go off but the animation will be queued to go next.
One trick is to use a short animation skill right away after you queue the nest WS, and before the current WS animation is completely finished. It tends to force a skip on the animation of the next WS and shows the short animation skill straight away.
ie. Use Piercing Shot > Foeseeker > (while Foeseeker animation is just starting) Wide Volley > (before the Foeseeker animation ends) Light Shot
You end up seeing animations for Piercing Shot and Foeseeker, but then you see the Light Shot animation right as Foeseeker ends, skipping the Wide Volley animation entirely although the damage is done.
I do this currently to maximize DPS, but this should no longer be much of an issue on the new servers come 2.0.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.