Patch 1.20 - Pros: Archer and Thaumaturge rule the damage department now (they are no longer gimped), healing/buff spells improved, monsters are significantly weaker to certain elements and types of weapon damage (piercing, blunt, slashing). Cons: MRD can't destroy a million mobs at once anymore, fighting beastman solo (or any high level mob) is significantly harder then it was before, you lose HP at an alarming rate, and defensive abilities like Sentinel have been significantly gimped to the point where I don't see much use for them outside of the Gladiator class. Comments: Good job on diversifying classes, but I think it has seriously gimped solo play. BUT, advanced jobs may fix that problem so I think we should wait and see.