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  1. #10
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by NoctisUmbra View Post
    1.20 did not destroy melee combat. It made it much more enjoyable and dynamic. AA is a common staple in MMO melee combat, and thus saying the inclusion of it ruined the game is a rather weak assertion.
    Hold on, assuming I'm one of the people who didn't like the implementation of auto-attack is incorrect. I agree, it is a common MMO staple. However, combat in WoW, in Aion and in SW:TOR still give you an arsenal of abilities to use in addition to auto-attack. They just don't make auto-attack center stage.

    Hell, even FFXI wasn't this broken.

    I'm glad that melee no longer do little more than spam the 1 key now, but now we've traded being a slave to one mechanic to another. Now we're dependent on AA and TP. We no longer have choices about what abilities to fire off at the beginning of combat (unless you're ranged/caster). Now you pull out your weapon and helplessly watch your character auto-attack until your abilities light up.
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    Last edited by Rowyne; 12-27-2011 at 06:48 PM.