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  1. #1
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by PrettyPrincess View Post
    this coming from the person who has not leveled past 25?
    Actually, the fact that I'm still mid level gives merit to my opinion. How many new people that start this game will have patience with this combat system before they shake their heads and walk away?

    I've been playing since closed beta. Just because I can't force myself to play through an empty game with no leveling content to get to 50...

    Besides, classic troll response (I don't know how to logically dispute your opinion, so I'll just insult you...)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by Rowyne View Post
    Actually, the fact that I'm still mid level gives merit to my opinion. How many new people that start this game will have patience with this combat system before they shake their heads and walk away?

    Besides, classic troll response (I don't know how to logically dispute your opinion, so I'll just insult you...)
    I thought it was because you dont level without your hubby which is pretty silly IMO. Kinda hard to take anything you say seriously when you haven't progressed far enough to really judge most of these systems.
    (4)

  3. #3
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by PrettyPrincess View Post
    I thought it was because you dont level without your hubby which is pretty silly IMO.
    It is. He hates combat now and refuses to play because of it. Which means, I won't be playing.

    That doesn't mean I don't share his opinion. I'm just lucky enough to only play casters. I agree, 1.20 ruined melee combat.

    It's not silly. MMOs are how we spend time together. We do all our quests, all our dungeons, all our raids, all our firsts together. In every MMO you see in my signature (with the exception of FFXI, which he couldn't stand), that's how we played, all the way to cap.

    The family that plays together, stays together.

    Quote Originally Posted by PrettyPrincess View Post
    Kinda hard to take anything you say seriously when you haven't progressed far enough to really judge most of these systems.
    Level 25. In a game where cap is 50, that's mid-level. That's plenty of time to make an informed decision about whether or not combat feels right. If you're still banging your head against the keyboard past mid-level, it's time to admit that there's a problem. Either with the game, or it's just not right for you. Either way, it's another lost player (in this case, two).

    How long do you expect new players to keep muddling through before they start enjoying their class? 30? 40? 50?
    (3)
    Last edited by Rowyne; 12-27-2011 at 02:15 PM.

  4. #4
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Rowyne View Post
    Actually, the fact that I'm still mid level gives merit to my opinion. How many new people that start this game will have patience with this combat system before they shake their heads and walk away?

    I've been playing since closed beta. Just because I can't force myself to play through an empty game with no leveling content to get to 50...

    Besides, classic troll response (I don't know how to logically dispute your opinion, so I'll just insult you...)
    25 is not half way, experience wise.

    Currently to be level 50 you need 1,750,000 exp, or there abouts.

    To be level 25 you need to have acheived 240,000 exp, or there abouts. You are not even over 1/7th of the way through your class, yet you claim to be halfway.

    Level 40 is roughly about halfway, at 900,000 exp.
    That's when you have the majority of abilites, hopefully some cross class abilities such as invigorate for increased TP gain, and start doing strongholds where stuff get's pretty fun.

    I hope you stick around to see the halfway mark.

    http://ffxiv.gamerescape.com/wiki/Skill_Points for exp chart.
    (0)

  5. #5
    Player
    Coldfire's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,130
    Character
    Nero Coldfire
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Imho getting from 1 to 40 is way harder than from 40 to 50 <.<
    (1)

  6. #6
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Coldfire View Post
    Imho getting from 1 to 40 is way harder than from 40 to 50 <.<
    is it? i had an awesome exp pt where i went from 36~43 in 4 hrs so hard @.@
    (0)

  7. #7
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Coldfire View Post
    Imho getting from 1 to 40 is way harder than from 40 to 50 <.<
    Really? I duod Thaumaturg from 10-40 in a matter of 2 days. Then again I guess that doesn't beat 1 day.
    (2)

  8. #8
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Forerunner View Post
    25 is not half way, experience wise.

    Currently to be level 50 you need 1,750,000 exp, or there abouts.

    To be level 25 you need to have acheived 240,000 exp, or there abouts. You are not even over 1/7th of the way through your class, yet you claim to be halfway.

    Level 40 is roughly about halfway, at 900,000 exp.
    That's when you have the majority of abilites, hopefully some cross class abilities such as invigorate for increased TP gain, and start doing strongholds where stuff get's pretty fun.

    I hope you stick around to see the halfway mark.

    http://ffxiv.gamerescape.com/wiki/Skill_Points for exp chart.
    pure exp isnt really a good measure of the halfway mark in this game for a number of reasons

    1. your base exp for fighting monsters changes with your level
    2. your maximum exp gain from fighting monsters of higher level changes with your level.
    3. the battle system is currently designed around having most of your skills, ie you are WAAY more effective at fighting when you are 35+
    4. in general you wont find as many parties till you reach 20+
    5. you dont have much access to cross class skills initially (both from in game limits, and if it is your first times playing simply not having that many other jobs leveled)
    6. your ability to effectively handle and kill links also changes with your level.

    this comes together to form, low levels being in fact a lot slower than one would guess by looking at the total exp, most people will have an easier time getting from 35-50 than they did getting from 1-35. and i think it will actually be a lot more enjoyable post 35, that is a problem, the game needs new players to succeed. It needs to have more in place. The process of exploration and getting to the destination needs to be more fun.

    why play a game that makes the process of 1-35 not fun, and leaves you with only two things to do at 50? its a bad equation.
    (3)