I liked BR a billion times more than combos... even though it was kinda broken <.<

I liked BR a billion times more than combos... even though it was kinda broken <.<
well in my honest op. BR wasnt broken, in fact it was a good system the only problem was that they didnt prepare BR correctly so you could still attack having an attack stacked in it, thats the only problem it had but if you played sincronized with the other party members you could make those BR´s really fast, i remember doing multishot x 3 with 900+ dmg in each arrow fighting the ogre, so a dmg close to 3k dmg only if you included normal attacks+magic+ws+normal attacks, but to do that you needed good players in your party.
Right now the combo system is great and all but still lacks something, and i know they will add skillchains or a battle regimen more complex in order to complete the system, i dont remember in wich response they said that combos werent replacements for battle regimens so maybe we´ll have something really interesting at the end.

That's why I said "kinda broken". It had flaws and wasn't working well for most players.well in my honest op. BR wasnt broken, in fact it was a good system the only problem was that they didnt prepare BR correctly so you could still attack having an attack stacked in it, thats the only problem it had but if you played sincronized with the other party members you could make those BR´s really fast, i remember doing multishot x 3 with 900+ dmg in each arrow fighting the ogre, so a dmg close to 3k dmg only if you included normal attacks+magic+ws+normal attacks, but to do that you needed good players in your party.
coordinated party members and good players thats what you needed, bad players will be bad players no matter how easy the system is, im not saying for you or anyone special, but in all the games needs to be certain freedom on the playstile so people may have better results depending on how they play, right now combo system as it is, you dont need that much skill to be a good player, in my oppinion they should add some complexity in to the mix.

No. The problem wasn't the players but the fact that you couldn't do anything else while being in the BR query. This locked out healers and tanks. The delay before actions appear in the queue due to server lag didn't make it much better. Sorry, but I don't see any point in a feature that only "pros" that use voicechat profit from <.<coordinated party members and good players thats what you needed, bad players will be bad players no matter how easy the system is, im not saying for you or anyone special, but in all the games needs to be certain freedom on the playstile so people may have better results depending on how they play, right now combo system as it is, you dont need that much skill to be a good player, in my oppinion they should add some complexity in to the mix.
No. The problem wasn't the players but the fact that you couldn't do anything else while being in the BR query. This locked out healers and tanks. The delay before actions appear in the queue due to server lag didn't make it much better. Sorry, but I don't see any point in a feature that only "pros" that use voicechat profit from <.<
Maybe call it a pro style, but yeah at first we needed to voice chat to coordinate, after a few days we didnt needed to talk that much if u saw someone starting BR you only stacked as fast as possible and then wait just a few seconds for others and release, before the fight if you didnt know the players you would say what to stack and wich order so at that moment nobody would stay freezed, yeah the lag issues were a pain in the ass, and as i said before if they didnt freeze ur character moves when executing BR's would have been a better system, i really wish they bring back something like that in the future but done in a better way with combos in the mix.
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