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  1. #1
    Player
    Daws's Avatar
    Join Date
    Jul 2015
    Location
    Kugane
    Posts
    67
    Character
    Midnight Risk
    World
    Faerie
    Main Class
    Pictomancer Lv 100

    RDM AoE: An Idea

    So, I've been brooding on ways to make RDM aoe more interesting. In particular, at 4+ targets where we're reduced to Scatter spam while watching our balance meter SLOWLY fill.

    Here's my idea:

    - Scatter and/or Enhanced Scatter has a chance to proc a new proc called Riposte.

    - Riposte causes Moulinet to light up and it deals damage like Enchanted Moulinet but free of a white and black mana cost. So a free Enchanted Moulinet!

    - Due to the dualcasting delights of the RDM-dom, I could see this proc being overwritten in the Scatter spam hustle -SO- Riposte has at least two charges in the event you hardcast Scatter, get a Riposte proc, dualcast Scatter, and get another Riposte proc.

    What do you think? I'm only looking to improve the feel and enjoyment of our aoe. In terms of numbers, balance however. We're a proc heavy job and yet our only aoe proc, Enhanced Scatter, doesn't impact our aoe rotation (just keep spamming). Riposte would. Plus more melee fun!

    Edit: Just saw that there's a suggestion forum. Posting there too!
    (0)
    Last edited by Daws; 08-05-2017 at 06:53 AM.
    “There are no rules of architecture for a castle in the clouds.”

  2. #2
    Player
    Leogon255's Avatar
    Join Date
    May 2015
    Posts
    21
    Character
    Yuria Rynhart
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by Daws View Post
    - Scatter and/or Enhanced Scatter has a chance to proc a new proc called Riposte.
    Might want to rethink the name. Riposte is already a thing for Rdm. Never really found mana generation while Scattering about to be too slow. At most it takes about 5 dualcasts of Scatter to fuel an Enchanced Moulinet.
    (0)

  3. #3
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    I mean tbh, it doesn't really improve the scatter spam all that much, they'd probably have to make the chance relatively low. Although with Manafication up, theoretically if you're super lucky you'd be able to get almost 9 moulinets in with that effect. Which, although awesome, would be ridiculous.
    (0)
    Last edited by PrismaticDaybreak; 08-05-2017 at 07:37 AM.

  4. #4
    Player
    Daws's Avatar
    Join Date
    Jul 2015
    Location
    Kugane
    Posts
    67
    Character
    Midnight Risk
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Leogon255 View Post
    Might want to rethink the name. Riposte is already a thing for Rdm. Never really found mana generation while Scattering about to be too slow. At most it takes about 5 dualcasts of Scatter to fuel an Enchanced Moulinet.
    You know the sad thing is after I posted it I thought, I think Riposte may be used by another job... I'll leave it for luls and blame it on a long work day :P

    But yeah, I'm just not a fan of the feel of how much we need to Scatter to achieve one Enchanted Moulinet. Would love if our aoe was a tad more dynamic a la our single target "rotation".

    Anywho, just a thought. It feels like there's a disconnect between our single target playstyle and our slower, more monotonous aoe playstyle.

    Quote Originally Posted by PrismaticDaybreak View Post
    I mean tbh, it doesn't really improve the scatter spam all that much, they'd probably have to make the chance relatively low. Although with Manafication up, theoretically if you're super lucky you'd be able to get almost 9 moulinets in with that effect. Which, although awesome, would be ridiculous.
    Maybe make the proc higher but it doesn't deal the full damage of a regular Enchanted Moulinet. Balance the numbers so our aoe doesn't shoot through the roof but so that it's a bit more dynamic and reactionary like our single target dps is.
    (0)
    Last edited by Daws; 08-05-2017 at 09:50 AM.
    “There are no rules of architecture for a castle in the clouds.”

  5. #5
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    I think I've said this before and if you've already seen it, sorry for the repetition, but honestly I think they should've added AoE slowspells in the form of Verblizzard and Verwater, where the mana generated from each scales up with how many targets you hit with them. I like your idea, but, personally, I think thematically it doesn't fit with the RDM "Build up, dart in, burst down, flip out" pattern.
    (0)

  6. #6
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    I'd like Blizzard and Water as AoEs, too. Also something I want is that doing Enhanced Moulinet 3 times makes Verflare and Verholy available, and make the both of them AoEs (with reduced damage on the next mobs of course).

    It would have the balance gimmick the job has and also having the finisher for AoE.
    (0)

  7. #7
    Player
    Rhyn's Avatar
    Join Date
    Jun 2017
    Posts
    77
    Character
    Becidenne Rhymsdottir
    World
    Phoenix
    Main Class
    Warrior Lv 80
    Regarding the slow build of mana, I think there is a bug present atm. If you spam scatter, it will often not increase mana on the dualcast. Normally you should get 10 b/w mana per 2GCDs. Or 18 GCDs to reach 90 for triple moulinet . That's <42 sec on my RDM, which is not that long really, FFXIV has slow combat. IF it functioned like it should. And ignoring manafication.

    *edit* seem to have had a little brain fart, it's 10 b/w mana per 2 GCDs. 3 base + 8*0.25 from enhanced scatter = 5 per GCD. Corrected math above.
    (0)
    Last edited by Rhyn; 08-06-2017 at 01:18 AM.

  8. #8
    Player
    Leogon255's Avatar
    Join Date
    May 2015
    Posts
    21
    Character
    Yuria Rynhart
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by Rhyn View Post
    Normally you should get 11 b/w mana per 2GCDs.
    Where are you getting 11 from? Scatter itself only gives 3 mana so you should be getting 6 per dualcast not counting any enhanced scatters.
    (0)

  9. #9
    Player
    Typhoria's Avatar
    Join Date
    Jun 2015
    Posts
    170
    Character
    Typhoria Nightwish
    World
    Faerie
    Main Class
    Gunbreaker Lv 80
    Could have Scatter and Enchanted Moulinet have a 25% chance to grant "Sudden Impact."
    Sudden Impact allows the RDM to instant cast Impact and grants the ability to hit multiple targets. Gain 4 b/w Mana for each target hit.
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