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  1. #41
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sandpark View Post
    I feel the power, flow within me. Yes, Yes..

    Thank you for reminding me that I need to finish that game lol

    On topic though they really need to make changes to SMN so that its not all over the place.
    (1)

  2. #42
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by MOthe View Post
    They really need to rework Titan-Egi.

    It doesn't fit anymore in any scenario because when you summon Bahamut it will lose all the aggro, so you can't use bahamut when you use Titan, that is so frustrating. They could make it like an aoe damage based egi, so we will have an caster damage, a melee damage (please, buff ifrit damage, it is based on physical damage, make it magic) and a AoE damage, that would be nice.
    Would be nice if Bahamut would subsume the previous pet's enmity, and the returned pet would then subsume its (and by extension the previous pet's).

    That's merely icing on the cake, of course, but that's still something.

    Main thing to me is for it to simply retain Aethertrail and Dreadwyrm Aether through death. Sustain (or a viable on-pet Physic) and Bahamut enmity-recycling is secondary. Important, but secondary.
    (2)
    Last edited by Shurrikhan; 08-08-2017 at 12:07 PM.

  3. #43
    Player
    ThirdKeyOfSun's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Writ Mo'gi
    World
    Lamia
    Main Class
    Dancer Lv 66
    Quote Originally Posted by Komaku View Post
    Fester max damage was cut in half with the changes going from a 200 potency per dot on the target to a 150 potency and only two dots instead of the three before going from a max 600 potency to 300.
    I could be wrong but I am fairly certain the original potency of Fester was 100 per DoT (@ 3 DoTs) for a max of 300 like it is now D: if someone could correct me on this I would appreciate it though!
    (2)
    Currently Playing: Blue Revolver

  4. #44
    Player
    MOthe's Avatar
    Join Date
    Aug 2014
    Posts
    61
    Character
    Yukku'te Mothe
    World
    Malboro
    Main Class
    Summoner Lv 73
    Quote Originally Posted by ThirdKeyOfSun View Post
    I could be wrong but I am fairly certain the original potency of Fester was 100 per DoT (@ 3 DoTs) for a max of 300 like it is now D: if someone could correct me on this I would appreciate it though!
    Correct. it is the same potency as before.
    (2)

  5. #45
    Player
    Millen1's Avatar
    Join Date
    Aug 2013
    Location
    Gradania
    Posts
    228
    Character
    Xiao Ming
    World
    Brynhildr
    Main Class
    Dark Knight Lv 80
    For Scholar, they really need to return it to the ARR/HW days of heals and dps. How much did I like sch? I did two sch relics in HW pre nerf to i275. As of now I will not and have not played it since I reached level 70. Even with the last changes, it didn't fix all the SE took from sch. I have switched to two other jobs I like but I really miss HW sch.
    (1)

  6. #46
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by loreleidiangelo View Post
    A bit off-topic, but that 46.3% WHM participation kind of leads me to believe that maybe they were overbuffed a bit with SB? That's almost double the participation of the other two healers - basically, all but 3.7% of raid groups ATM (barring outliers like solo healing the fight, admittedly, if that's counted) are bringing a WHM to OS4.
    A bit late to the party on this but I didn't see anyone else address it.

    WHM is always the "safe" raid choice and has only become that more so in SB as their MP management turned from a huge weakness to one of their largest strengths. MP sustainable, massive, party-wide heals are the bread and butter of advancing in a fight you don't know anything about and WHM offers that and the hands down strongest personal healer DPS which is also a focus.

    Even if they leave all 3 healers more or less alone (which I desperately hope they don't, god I miss SCH) I think WHM participation in raids will start to decline naturally with time.

    There is also the issue of Noct AST outclassing SCH in virtually every way. You don't bring a SCH with an AST in Noct and what group doesn't want ultra-powerful shields and insane party heals over a small crit bump?

    On the actual topic I was so happy with the release of SB because the removal of spendable attribute points meant I didn't have to be one of those sub-par SMN's who had their MND buffed since they mained SCH. Then SE did what they did to both classes and now I haven't even leveled either of them. I desperately hope they have a fix coming soon.
    (0)

  7. #47
    Player
    ThirdKeyOfSun's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Writ Mo'gi
    World
    Lamia
    Main Class
    Dancer Lv 66
    (0)
    Currently Playing: Blue Revolver

  8. #48
    Player
    Furiea's Avatar
    Join Date
    Sep 2013
    Posts
    355
    Character
    Kanzaki Furia
    World
    Tonberry
    Main Class
    Paladin Lv 70
    rather disappointed at SMN buff... SE needs to stop this BS witch hunt on AOE dmg.

    if they don't want people to AOE.. then just make it so player only encounter 1 enemy at each encounter then no one would use any aoe attack.
    (2)
    Last edited by Furiea; 08-08-2017 at 01:21 PM.

  9. #49
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,805
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Buffs for the smn is a joke how they call that a good buff. Since they have no idea how to help out a summoner maybe they should learn to read the forums on what ones have ask for. They sure seem to like buffing the dragoon a lot.
    (0)

  10. #50
    Player
    Silkerin's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Silke Rin
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    That smn "buff" was a pretty big fik u to all smns ... goes to show how much they "listen" to the players and keep up with stuff... I guess we were not clear enough...

    "oh but they said they will do bigger changes on 4.1" well.. at this point, i am not sure i believe that. if they cant be assed to at least bump some numbers up and down on more than 2 skills for smn, I doubt they will actually do anything significant to it later.

    So what do we need to do to get points across? pay a guy to stand in front of the SE offices with a sign telling them to actually comunicate properly wtf they are doing and bullet pointing the mains issues with it?
    (0)

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