Suggestion:
Restores/refreshes mp
Additional Effect:Reduces enmity
Refresh potency etc etc.
I've been tanking for cracked clusters and people get really far not knowing what "refresh" means.
Suggestion:
Restores/refreshes mp
Additional Effect:Reduces enmity
Refresh potency etc etc.
I've been tanking for cracked clusters and people get really far not knowing what "refresh" means.
People use it for enmity reduction, and since this only affects casters and healers... is this really a big deal?
What I'm trying to convey is that I'm running into people doing level 50+ stuff without them knowing that it also regenerates your mp.
I don't mind telling them that it does but I can only be in so many places.
Refresh is the term used for "MP restoration over time" effects. The potency scales with level, and at Lv70 Lucid Dreaming's 80p equates to 960MP per tick.
The tooltip has been the same since 2.0 when it was Should of Saints, any healer should know what Refresh means. While WHM/SCH have additional and better skills means to regenerate MP, it's more detrimental for Astro to know and use it often, and with CO. Most casual Astros still don't know that you can extend Lucid ticks)
But you don't even have to tell ranged what their skill Refresh does either, that's pretty obvious.
Except for those of us who are new. When I first started healing a few months back I thought Shroud of Saints was useless but then the light shined down when I found out what it actually does. And that was only because a friend told me.
This is your own fault really.
Not only did you, for some reason, think reducing the amount of enmity you had was useless but you also didn't test it out mid fight.
The problem with this train of thought (apart from being rude AF) is that not everyone has the same train of thought.
When I first got Shroud of Saints and read it, I thought Refresh meant that any continued emnity I generated after the initial emnity reduction would be reduced by a potency of 80 for the rest of the duration, since the 1st part of the skill was to reduce emnity and there was no mention of MP at all. Since I never had any MP issues at all throughout leveling my WHM and since I only saw SoS as an emnity tool, I never really used it at all because I never had emnity issues either, meaning it never really got any practical use from me either. Only after getting thru a large pull in Amphador Keep and the tank suggested I used Shroud of Saint so I could recover MP in time for the next pull did I actually learn what Refresh really meant.
How were they being rude? They were just pointing out that it is their fault. Just like it's your fault for not using it.
Even if you don't know what something does you have options to figure it out. Ask someone, Google, testing it, etc. It seems rather convenient that people want to blame tooltips when, since you have to have internet to play, we all have access to a search engine.
You wouldn't need to look up what something did if the tooltip was more clear.How were they being rude? They were just pointing out that it is their fault. Just like it's your fault for not using it.
Even if you don't know what something does you have options to figure it out. Ask someone, Google, testing it, etc. It seems rather convenient that people want to blame tooltips when, since you have to have internet to play, we all have access to a search engine.
Refresh can literally mean any number of things, given the context it is used. Shroud of Saints tooltip was misleading in the way that it states that it lowers emnity and then throws the unknown word Refresh in there, leading one to believe it could also be an emnity thing, given the context of its 1st listed use.
The statement was rude because it's basically the same as "Git Gud" and offers nothing except to belittle the person for being new.
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