

Can't we just admit that a good chunk of the tooltips in this game are a dumpster fire instead of just saying everyone is bad?How were they being rude? They were just pointing out that it is their fault. Just like it's your fault for not using it.
Even if you don't know what something does you have options to figure it out. Ask someone, Google, testing it, etc. It seems rather convenient that people want to blame tooltips when, since you have to have internet to play, we all have access to a search engine.
cerise leclaire
(bad omnicrafter & terrible astrologian)

I haven't really had many situations where healer enmity reduction would make or break an encounter in DF, and it's not so illogical that a more cautious player would save it for a pull going wrong or something, if they even pick it over something else.
If they never have an occasion to use it all the time, like being matched with some goober tank who runs haukke or brayflox without a job crystal or something, it's not unfathomable that they won't use it often enough to notice.


I assume that SE assumes people know what Refresh is, from FFXI where a Red Mage spell of the same name was widely worshipped (as was its cousin, Mage's Ballad), so much so that many people refused to group up without it.




A bit of clarity on Refresh would be great. I was also quite baffled by why such an important skill would have such ambiguous language for a description. I oringinally thought refresh meant my ability timers would be shortened. Oh how young and naive I was.
It really should just straight up say what Refresh does. I've run into a few people who have no idea what it does and when I point it out to them they're like "wait really?". There are a few other tooltips that could be clarified better. No harm in doing so.


There's no need to be rude about it lol. I didn't immediately get what Refresh meant either until I saw that it had a potency listed and figured well it's not damage or healing, must be MP.
cerise leclaire
(bad omnicrafter & terrible astrologian)


To be fair, tooltips in this game are usually poorly written if not totally obscure in some cases.
Take mirage dive, for instance:
"Delivers an attack with a potency of 200.
Additional Effect: Strengthens the gaze of your Dragon Gauge by 1 while under the effect of Blood of the Dragon or Life of the Dragon.
Can only be executed when Dive Ready."
How do you get "dive ready"? I mean, you'll eventually find out during your castrum abania spam, but seriously...

nobody is gonna research something they have no questions about.
People DO make assumptions as to what refresh means.
and it's not even the "main effect" going by the tooltip it's the "less important additional effect" in smaller text.


I will have to agree with this. The Tooltip makes it sound like the Refresh is the Lesser Effect, and if you didn't know Anything about the ability before using it, you'd assume the ability's PRIMARY function is the Enmity Reduction which....... you never actually NEED. I have never needed to shed Enmity, ever outside of a few <Lv30 dungeons and even then I can just tank the stupid things myself with no problem.
The players, 99.9999999% of the time players are using Lucid Dreaming not for the Enmity but for the Refresh and surely SE knows this. So why, then, doesn't the primary effect of the ability list the Refresh instead of the Enmity Reduction? The Tooltip SHOULD (therefore) read:
"Restores MP Over time for -x time- with -y- potency.
Additional Effect: Halves enmity."
BAM. Now everybody knows exactly what this thing does and why they should take and use it.
Last edited by Maeka; 08-06-2017 at 01:42 PM.
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