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  1. #1
    Player
    RWBYrose's Avatar
    Join Date
    Aug 2017
    Posts
    5
    Character
    Suki Yomi
    World
    Lamia
    Main Class
    Bard Lv 71
    goodness, if you don't like the class, don't play it. simple. let's move on.
    (4)

  2. #2
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by RWBYrose View Post
    let's move on.
    although its not about liking or disliking the cls – thats what I said, lets move on ^^
    (0)
    Last edited by Neela; 08-15-2017 at 01:36 AM.

  3. #3
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Relevant to the current argument:

    Q5. It was explained that in Patch 4.0 the focus was to reduce the large DPS disparity, but certain jobs feel more reliant on player skill than others. Are certain jobs intended to maintain that difference?

    A5. One of the main concepts of FFXIV is that “when playing a job, you experience the uniqueness of that job.”
    Due to this, there is a difference in difficulty between the jobs, and it used to be that higher difficulty meant more DPS. We will be scaling down this factor.

    Stop arguing nerf RDM because it's easier. They're not doing that. And clinging to that philosophy just make you look ignorant at this point relative to the game.

    Going back to my coffee and sandwich.
    (7)

  4. #4
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Simple solution on the raise issue:

    Verraise recast time change to 60s - same cooldown as swiftcast.
    Allow Phoenix Down to be used in combat - recast timer 5 minute cooldown.
    (1)

  5. #5
    Player
    Trunks's Avatar
    Join Date
    Aug 2013
    Location
    Ishgard
    Posts
    164
    Character
    Kai Earendel
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Dyvid View Post
    Allow Phoenix Down to be used in combat - recast timer 5 minute cooldown.
    What is this, the Oprah Winfrey Show?

    You get a Raise! You get a Raise! You get a Raise! EVERY-BODY. GETS. A. RAISE!!!
    (0)

  6. #6
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Instead you should ask for SMN's Physick being ajusted to INT instead, so it will actually be useful for anything, and everybody else getting buffed in their respective skills.
    (1)

  7. #7
    Player
    Vallhallix's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    206
    Character
    Urdnot Rekt
    World
    Midgardsormr
    Main Class
    Summoner Lv 80
    Since SMN can actually absorb the essence from primals and what not it would be kinda cool if SMN could get a damage reduction boost in DWT stance maybe even a little passive healing while in the stance, but knowing Square it wouldn't be balanced.
    (0)

  8. #8
    Player
    Eclipsed's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Ezariel Bayne
    World
    Faerie
    Main Class
    Miner Lv 72
    I think there are 2 perspectives here that are conflicting...

    To the high end hardcore raider minmaxer in a great raid group, RDM damage is less than a BLM or other hardcore DPS classes when played at that level. To this group RDM is fine as they aren't OP to a group of this level. In fact everything seems to be pretty well balanced.

    The vast majority of players will never play with people that play at the level that FFlogs portrays however. At the average level DPS is nearly even between all classes and the addition of all the support to RDM makes it overpowered because they aren't being outdps'ed.

    Point is most people who play this game will never meet a 90th percentile fflogs player let alone raid with them on a regular basis. At the average players level of skill it's RDM > BLM all day long...
    (0)

  9. #9
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Eclipsed View Post
    snip
    If this was true, you'd see mid-ish percentiles having all jobs with the same numbers- and you don't.
    Some jobs just do more damage than others.
    RDM is perfectly fine, this is just leftover nonsense form the 4.0 days with glitchy mana.
    (6)

  10. #10
    Player
    Stormblessed9000's Avatar
    Join Date
    Aug 2015
    Posts
    56
    Character
    Teloran Stormblessed
    World
    Mateus
    Main Class
    Red Mage Lv 76
    Quote Originally Posted by Eclipsed View Post
    I think there are 2 perspectives here that are conflicting...

    To the high end hardcore raider minmaxer in a great raid group, RDM damage is less than a BLM or other hardcore DPS classes when played at that level. To this group RDM is fine as they aren't OP to a group of this level. In fact everything seems to be pretty well balanced.

    The vast majority of players will never play with people that play at the level that FFlogs portrays however. At the average level DPS is nearly even between all classes and the addition of all the support to RDM makes it overpowered because they aren't being outdps'ed.

    Point is most people who play this game will never meet a 90th percentile fflogs player let alone raid with them on a regular basis. At the average players level of skill it's RDM > BLM all day long...
    The problem with what you're saying is that fflogs doesn't just show the 90th percentile. You can look all the way down to the 10th percentile. The gap between RDM and BLM damage gets far smaller at that percentile, but it's damage relative to SAM is mostly the same at that level. BLM does drop a lot after about the 40th percentile though, but that's not really surprising.

    You could argue that the fflogs percentiles are actually higher than the "real" percentiles since more "better" players may tend to post more logs.
    (2)

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