Which part of "Great Intro Difficulty" was hard to get? No, not everyone is hard core raider. Majority are even scared to try it. Having easy two fights gives those who braved up enough to try a taste of it. Enough to encourage and motivate them and maybe push them to get better and better. You don't encourage sprouts by throwing them at Titan Ex on their first trial, you encourage them by patting them on the back for passing Ifrit. With enough motivation and encouragement more people would try harder, attempt more, get better and 3OS and 4OS would be the next challenge they will want to beat. Maybe some of them will be in your static or a PUG run for future savage content. This fixation on - it's easy for me therefore it has to be tuned, needs to die out.