Quote Originally Posted by Age_of_Oblivion View Post
what kind of a system would you rather see in place to get around the button bloat/level cap dilemma? I've not seen a single alternative suggestion yet.
Quote Originally Posted by Kazrah View Post
In the MUCH longer run though, I could see something like this happening in the form of predominantly traits for skills and abilities that don't have them currently and then one final, powerful action at the end level of an expansion.
You're welcome. Also, how about devs keep doing what they've been doing with certain spells by having them upgrade as you level?