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  1. #11
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Fannah View Post
    Why would you need to control your heat before level 64?
    Because it's a 5% damage buff to have the barrel attached and I don't want it to overheat and have to reattach it all the damn time?
    (1)

  2. #12
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    You don't get it, it's a pure DPS gain (no special abilities with overheat for now, so no meaningful dps loss for the 10sec after overheat). There is no need to manage overheat before 62/64.
    Then, you can between two fights remove and put your Gauss Barell on, to restart to 0 Heat.

    I mean do you get it's very long to reach 100 by spamming all our ammunitions in common fights?
    From 0, you need to do 20 GCD to reach 100 without ammunitions.
    20GCD = 2.5*20 = 50seconds.
    Let say you start with Reload at the start of the fight. 3 GCD without getting heat. +7.5sec. Then Reload at 30sec 7.5sec again, total +15sec. You have for now a total of 50+15 = 65sec.
    So you have the possibility to use a 3rd Reload, 3 GCD so 7.5sec again : 72.5sec.
    With all this time, you have time to use 4 Quick Reload --> 4 ammunitions, 10 more seconds. Total 82.5sec.
    One more Quick reload possible, making it 85sec with Gauss Barell On without overheat.
    If you happen to overheat as you will still be in fight after 95sec (the end of overheat), you still made the fight quicker and you still can put your Gauss barell on for the next fight.

    You just mean you don't like having to put your Gauss Barell on again, which is ok, you like or dislike what you want, but I just said you don't need to keep Gauss Barell 100% of the time, knowing technically, it's just a dps loss like 95% of the time to get Gauss barell 100% on before 62/64 like you would like to do. Especially knowing we can just drop it and put it again between 2 fights. And for exemple, on my side, I like this style of prepapring myself for the next fight as Machinist, preparing my ammunitions and my barell if needed. I feel like I do something even when not fighting.

    PS : It's weird when I just said you don't need it as you tend to believe and people just answer me Machinist "feel incomplete", "unlike Bard", and "I don't want to".
    I know and understand the MCH feels incomplete, I agree the Bard is better thought about this, and I understand you would like it to be more manageable to feel like you are using it the way you want.
    It doesn't change the fact you don't "need" to (as it would just lead you to a dps loss),. You give me counter arguments which are not counter arguments to what I said.
    (2)
    Last edited by Fannah; 08-06-2017 at 09:08 AM.

  3. #13
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Fannah View Post
    You don't get it, it's a pure DPS gain (no special abilities with overheat for now, so no meaningful dps loss for the 10sec after overheat)
    Rice already answered you:
    Quote Originally Posted by RiceisNice View Post
    It'd be the same scenario as getting blood of the dragon or enochian, but not getting WT/FnC or either IV spells for another 12 levels. You'd have literally no interaction with that ability and it's just sitting there because of retroactive adjustments that weren't given precautions. I mean they redid Wanderer's Minuet and BRD gets pitch perfect at level 52 alongside it, the skill is completely functional.
    Having the heat gauge but no way to actually interact with it feels lazy, unpolished, and basically on par with most of the state of MCH.

    Heated shots should arrive the very same level you get the gauge (as well as Cooldown) because MCH doesn't even BEGIN to feel like a complete class until you get your heated shots and the associated potency boosts.

    I just leveled a MCH through 66 and I felt like my attacks tickled until I hit 64 and acquired heated shots. No class should need to wait until 64 for one of the most vital boosts to its DPS output and viability.
    (2)

  4. #14
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    I was talking about the current system, not about what it should be.
    Stop trying to be right and repeating yourself. I agree with you all, and I just said with the current system, you don't need to manage heat until 62/64. I gave my opinion about it, I said that RiceIsNice is right and I said
    Quote Originally Posted by Fannah View Post
    I know and understand the MCH feels incomplete, I agree the Bard is better thought about this, and I understand you would like it to be more manageable to feel like you are using it the way you want.
    It doesn't change the fact you don't "need" to (as it would just lead you to a dps loss),. You give me counter arguments which are not counter arguments to what I said.
    You are allowed to read what people write before answering and repeating what someone said when I actually answered to it.
    (1)
    Last edited by Fannah; 08-07-2017 at 01:48 AM.

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