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  1. #11
    Player
    TarynH's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Taryn Holigard
    World
    Jenova
    Main Class
    Dancer Lv 90
    No matter what you add to any MMORPG, it eventually turns into a slow grind until its death. That's why they're dying as a genre. You can say that other games have varied content, but it's either grinding out levels, grinding out gear (ilevel creeping / loot fests), or some other mechanism to get the latest best thing, and then done. It's all repetitive in nature when you really get down to the technical aspects of it. That's why a lot of people look forward to new stories. Because they add a different aspect to what is otherwise a grind. That's not to say that the stories themselves won't/don't have elements of other stories you've seen/read before.

    You simply have to pick the game(s) that is/are fun enough to where you don't mind the repetition.

    Edit: I will add that FFXIV's predictability in patch content, actually helps the players. They can see when the lulls are coming, and switch to another game until the next major patch. Or use them to level, or whatever.
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    Last edited by TarynH; 08-07-2017 at 10:20 PM.
    I used to be an adventurer, but then my ping increased.