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  1. #201
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Enyalios View Post
    How many primals does the warrior of light need to slay before there aren't any more?
    How many beast tribes and different religious groups exist in Hydalin?

    Maybe until we defeated the Ascians
    (0)

  2. #202
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    SB pleasantly surprised me. I found it better than HW in story department, VA, OST and dungeon design and mechanics. The new types of quests spiced up the game and it was a wonderful time playing the MSQ. I have only some complaints about the job skill changes and balance, the boring gear designs and the recycling of the HW skins and some complaints about technical aspects of the game like how the hell a top premium MMORPG can't handle a simple FATE with some people on same place while all the other MMOs can handle way more people on same place.
    SB was an improvement.
    (1)

  3. #203
    Player
    Nikolas's Avatar
    Join Date
    May 2017
    Posts
    77
    Character
    Nikolas Flamel
    World
    Diabolos
    Main Class
    Paladin Lv 70
    I don't know if it was a total waste of money, but the story was pretty bad and too fast moving. Subbing for the next two years to grind tomes is a waste of money though.
    (5)

  4. #204
    Player
    Lunafreya's Avatar
    Join Date
    Jan 2016
    Location
    Ul'dah
    Posts
    714
    Character
    Ellia Lombardia
    World
    Lamia
    Main Class
    Dancer Lv 90
    Quote Originally Posted by bswpayton View Post
    what do you expect, are we gona stop having dungeons, are we gona stop having ex primals, do you not want anymore more raids thats the very core of the game.
    Nobody is saying remove those. People are trying to get the game to be something different in terms of quests. When stormblood is as lazily designed as Heavensward without even a care to have differences then you know shite is getting boring. The only part of Stormblood that's different is the environments and story. The endgame is exactly EXACTLY 100% the same. You get uncapped tomes, then you have capped tomes and savage.... zzzz rinse and repeat! Why cant we have things like quests to get the 7 week weapon? Why can't we have different outfits integrated into questlines? Point is that nothing is different. You get the aether currents and the zones become old fast. Yup, even aether currents were copy pasted.
    (4)

  5. #205
    Player
    Eli85's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    367
    Character
    Eldred Draconis
    World
    Leviathan
    Main Class
    Thaumaturge Lv 90
    So many comments in this thread are laughable. Welcome to MMOs people. It's called an expansion and not a new game. Of course you're going to get the same end game because that is what players want! Are we really asking for removal of savage, aether currents, and tomestones because it's "not new"? This would be a terrible game if that was the case. I mean, yeah, there wasn't a lot of new systems (though there are some) mostly because the game...just didn't need them. FF XIV doesn't need to reinvent the wheel because what we have is good. Want experimentation? Look at the train wreck that is WoW's legendary and artifact weapons system. I'll take what I know already works for me, with a new story, new areas explore, and new bosses with different combinations of mechanics.
    (1)

  6. #206
    Player
    missybee's Avatar
    Join Date
    Dec 2013
    Location
    Weeb Town
    Posts
    420
    Character
    Mia Montblanc
    World
    Sargatanas
    Main Class
    Astrologian Lv 94
    Quote Originally Posted by Eli85 View Post
    Are we really asking for removal of savage, aether currents, and tomestones because it's "not new"?
    Is anyone advocating for the removal of content?

    If anything, that would seem kind of counter-intuitive in my opinion.

    I can only speak for myself, but as a long-time player, I would love to see SE continue to implement new content. Sure, Diadem was a big flop, but I do appreciate the fact that they tried.
    (2)

  7. #207
    Player
    FabricioRF's Avatar
    Join Date
    Jan 2015
    Location
    The Goblet
    Posts
    179
    Character
    Theodric Bloodfury
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Endgame is still boring as hell. I'm just leveling some alts until GW2:PoF comes out.
    (6)
    #random


  8. #208
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Lunafreya View Post
    Why cant we have things like quests to get the 7 week weapon?
    New relic quest is coming soon
    (0)

  9. #209
    Player
    Lunafreya's Avatar
    Join Date
    Jan 2016
    Location
    Ul'dah
    Posts
    714
    Character
    Ellia Lombardia
    World
    Lamia
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Felis View Post
    New relic quest is coming soon
    That's not what I mean but okay. Hardly new either when HW's relic was not an improvement over ARR.
    (4)

  10. #210
    Player
    Eli85's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    367
    Character
    Eldred Draconis
    World
    Leviathan
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by missybee View Post
    Is anyone advocating for the removal of content?

    If anything, that would seem kind of counter-intuitive in my opinion.

    I can only speak for myself, but as a long-time player, I would love to see SE continue to implement new content. Sure, Diadem was a big flop, but I do appreciate the fact that they tried.
    Yes, a few posts have. Some posters here want a different experience, and that means scrapping the systems that work. "I don't want to grind tomestones or do savage, that's boring because we did it for an entire expansion."

    I want new content too, just not different kinds of content. I think we have enough "content systems" in place where the devs can just add to them. Raids, dungeons, deep dungeon, and all that other content, works. So why not focus on adding more dungeons (so we're not 1-3 dungeons in any one patch--why not 6-8?). Or instead of only releasing the Alliance raids in one difficulty, make a savage version so there is a new raid tier every 3-4 months?

    I really believe we have enough content systems. Just need to fill out those content systems with more and more new content.
    (0)

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