I'm going on 7 years and I'm still pretty happy with it. They have introduced new content. Its not always the same old rehashed things. You know what people did? Ignored what didn't get them best in slot gear.
I'm going on 7 years and I'm still pretty happy with it. They have introduced new content. Its not always the same old rehashed things. You know what people did? Ignored what didn't get them best in slot gear.
Well lets see.... Gold saucer, chocobo racing, triple triad, diadumd (airship content), lords of vermillion, crafting/gathering unique content, Palace of the Dead. Those are all I can list off the top of my head, but thats far from adding "nothing" aside from raids and primals. Speaking of said content, lots of said content which tried to be"unique" and "different" failed miserably and was an entirely huge waste of time and resources on their part. So here comes Eureka soon, which apparently is going to be this huge new thing. Which I question because there is a trend where they try and do something different, that everyone ends up hating it.
What one finds boring, another will not. Different strokes for different blokes.
Considering varying tastes in everything across all demographics, you can't really ask that without an answer that ends up ranging from "Last month" to "Not in the foreseeable future".
Diadem was a disaster, entirely too much effort for little to no reward depending on your RNG. Chocobo Racing, is there even a point to this? Gold Saucer isn't exactly engaging content with interesting rewards. Palace was wildly successful, even if it is just used as a grindfest for leveling alt jobs. Crafting and Gathering are their own little world as far as I'm concerned. I do a bit of both, and for what it is I enjoy it.
I'm not talking about mini-games. I'm talking about end game content and repeating that same content in the same pattern for the next two years which if what we've seen so far is any indication of the remainder of SB, is exactly whats going to happen. I can plan my entire expansion gameplay out right now without even seeing the future patches, because they are going to release the same content in the same pattern again.
Good, I'm glad you're still enjoying yourself. If what they are doing works for you, great. I'm just not enjoying doing the same content with a fresh coat of paint.
Ah. Then yes you best move along- endgame wont be changing and I personally love the design for endgame. So we don't agree there.
We do need more meaningful endgame PVE content though. Just not serious raiding content.
Yoshi's quote:
This can easily be interpreted as unsub. Who is going to stop for a patch cycle and continue to pay while they aren't playing? Maybe if enough people listen to him, SE will change their minds on the formula. There's also a survey when you unsub. It's not perfect, but you can list running out of things to do as a reason. I did that last time I quit. I agree that SE should really approach expansions and patches differently, but I'm not sure they'll bother unless they see significant drops in revenue/subs.So, do come back and play it to your heart's content when the major patch kicks in, then stop it to play other games before you got burnt out, and then come back for another major patch. This will actually make me happier, and in the end, I think this is the best solution I can answer for keeping your motivation up for the game.
Q20: Will we ever be able to send tells from within an instanced area?
A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.
I fail to see why they would change the way dungeons and raids are deployed... Its a system that works and as other have stated, most innovative content the player base didn't like. There is more than enough to do in this game for people not playing excessively.
I kinda stopped reading when you said you were following twitch viewers of the game.
FFXIV is a fun game, but a very boring game to watch. I don't know why anyone would want to watch someone play an MMO. That's not a good way to tell how popular the game is.
Also of note, half of the effort they put into the expansion was the story. If you skipped the story, then yeah, SB is probably a waste of money for you so far.
All I'd like is devs to spend less time making potd which is the same room repeated, lord or verminion which is wasted time and make things like the dungeons less like a corridor. The chocobo racing could be great, if your chocobo gained xp from it....
How many primals does the warrior of light need to slay before there aren't any more? Since 2.1 it's been "oh look, another primal... get to work WoL" (insert two hours of fetch quests to unlock)
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.