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  1. #1
    Player
    Niraves's Avatar
    Join Date
    Jul 2016
    Posts
    373
    Character
    Niraves Lunas
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Yes, by all means, lets continue with the exact same things we've had from the very start. We'll slap a new name on the NPCs, maybe change around some of the colors of the mobs, eh? Just do the same stuff over and over and over and over and over and over and over and over and over and over AND OVER AND OVER.

    I mean, hey, its worked for four years, right? Why change it? And if people are bored, well fuck them, let them unsub and go play other games. Brilliant. Absolutely marvelous.
    (13)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Niraves View Post
    Yes, by all means, lets continue with the exact same things we've had from the very start. We'll slap a new name on the NPCs, maybe change around some of the colors of the mobs, eh? Just do the same stuff over and over and over and over and over and over and over and over and over and over AND OVER AND OVER.

    I mean, hey, its worked for four years, right? Why change it? And if people are bored, well fuck them, let them unsub and go play other games. Brilliant. Absolutely marvelous.
    Ok, next expansion will make XIV an ARPG, cuz thats all new, and no rehashing. The game will rely now instead of memorization, on strict reaction speeds, and if you are just a tiny bit off, you die. Then the forums can explode with OMG WHY DID YOU MAKE IT DIFFERENT WE LIKED IT THE WAY IT WAS posts.
    (2)

  3. #3
    Player
    Niraves's Avatar
    Join Date
    Jul 2016
    Posts
    373
    Character
    Niraves Lunas
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Snip
    Okay, sure. Anything would be better than releasing the exact same content with a fresh coat of paint and calling it 'new'. I'm not talking about removing primals, or raids or dungeons. Those things are staples. But why is it that you can map out EXACTLY what you're going to do for an entire expansion before the expansion has even really begun? Oh, I'll tell you why, because they do the exact same shit in the exact same order with no variation other than 'Random Primal boss # 43' uses his abilities is a slightly different order than 'Random Primal boss # 42'.

    Raids, 8 and 24 mans, and dungeons and relics, I'm not saying these are bad content. I'm just saying that we need DIFFERENT content. For the love of god, how many years does it take to get bored of doing the exact same thing in the exact same pattern?

    Cap your tomestones, do your Omega or Alex or Snarf or whatever raid, get your cranks and shafts and bolts in the same order that you did as the last expansion and get your weekly gear and hoard 1000 tomes for a weapon in 7 weeks just like last expansion and wait for Eureka (which for the love of fuck please don't let it be like Diadem), just do the same thing you did last expansion with a few new mobs here and there but mostly reskinned ones and hey, its worked before why change it now?

    I'm bored because I already know exactly what I'm going to be doing for the next two years and its basically the exact same thing I've done for the last two years. And I don't think I'm the only player that feels this way.
    (9)
    Last edited by Niraves; 08-05-2017 at 02:28 AM.

  4. #4
    Player
    IllyriaKnotfred's Avatar
    Join Date
    Aug 2013
    Posts
    300
    Character
    Dalaren Elvanis
    World
    Diabolos
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Niraves View Post
    blah blah
    Well lets see.... Gold saucer, chocobo racing, triple triad, diadumd (airship content), lords of vermillion, crafting/gathering unique content, Palace of the Dead. Those are all I can list off the top of my head, but thats far from adding "nothing" aside from raids and primals. Speaking of said content, lots of said content which tried to be"unique" and "different" failed miserably and was an entirely huge waste of time and resources on their part. So here comes Eureka soon, which apparently is going to be this huge new thing. Which I question because there is a trend where they try and do something different, that everyone ends up hating it.
    (4)

  5. #5
    Player
    Niraves's Avatar
    Join Date
    Jul 2016
    Posts
    373
    Character
    Niraves Lunas
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by IllyriaKnotfred View Post
    Snip.
    Diadem was a disaster, entirely too much effort for little to no reward depending on your RNG. Chocobo Racing, is there even a point to this? Gold Saucer isn't exactly engaging content with interesting rewards. Palace was wildly successful, even if it is just used as a grindfest for leveling alt jobs. Crafting and Gathering are their own little world as far as I'm concerned. I do a bit of both, and for what it is I enjoy it.

    I'm not talking about mini-games. I'm talking about end game content and repeating that same content in the same pattern for the next two years which if what we've seen so far is any indication of the remainder of SB, is exactly whats going to happen. I can plan my entire expansion gameplay out right now without even seeing the future patches, because they are going to release the same content in the same pattern again.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    Snip.
    Good, I'm glad you're still enjoying yourself. If what they are doing works for you, great. I'm just not enjoying doing the same content with a fresh coat of paint.
    (6)

  6. #6
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Priya View Post
    Yoshi's quote:


    This can easily be interpreted as unsub. Who is going to stop for a patch cycle and continue to pay while they aren't playing? Maybe if enough people listen to him, SE will change their minds on the formula. There's also a survey when youunsub. It's not perfect, but you can list running out of things to do as a reason. I did that last time I quit. I agree that SE should really approach expansions and patches differently, but I'm not sure they'll bother unless they see significant drops in revenue/subs.
    Does not counter what I said. My point is he does not understand, at least this point if it was said in the last few months, people are tired with doing the SAME FORMULA, so it defeats itself where it says "next major patch" (proof it is not in to reference of what is being complained about here) when said next major patch is just a copy/paste of the last major patch.
    Quote Originally Posted by Niraves View Post
    Diadem was a disaster, entirely too much effort for little to no reward depending on your RNG. Chocobo Racing, is there even a point to this? Gold Saucer isn't exactly engaging content with interesting rewards. Palace was wildly successful, even if it is just used as a grindfest for leveling alt jobs. Crafting and Gathering are their own little world as far as I'm concerned. I do a bit of both, and for what it is I enjoy it.

    I'm not talking about mini-games. I'm talking about end game content and repeating that same content in the same pattern for the next two years which if what we've seen so far is any indication of the remainder of SB, is exactly whats going to happen. I can plan my entire expansion gameplay out right now without even seeing the future patches, because they are going to release the same content in the same pattern again.



    Good, I'm glad you're still enjoying yourself. If what they are doing works for you, great. I'm just not enjoying doing the same content with a fresh coat of paint.
    I think at this point it is proven people will say no to change.
    *10 years from now, a new group of people thinking about quitting due to same formula*
    "It has been working for 14 years so why change it?"
    *only this neglects the high turnover rate and it works because of new people coming in*

    Even if they are "happy" they do not want to make suggestions to make the game better? makes no sense to me.
    (2)
    Last edited by Snow_Princess; 08-05-2017 at 01:14 PM.

  7. #7
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Niraves View Post
    For the love of god, how many years does it take to get bored of doing the exact same thing in the exact same pattern?
    What one finds boring, another will not. Different strokes for different blokes.

    Considering varying tastes in everything across all demographics, you can't really ask that without an answer that ends up ranging from "Last month" to "Not in the foreseeable future".
    (3)

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Niraves View Post
    Okay, sure. Anything would be better than releasing the exact same content with a fresh coat of paint and calling it 'new'.
    The devs have not started to call the game FF XVI, it is still FF XIV
    (2)