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  1. #1
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Verity proved uncap does not harm the game. People where still running those DFs despite some having a full set for their job early, then I went on to gear 2 more before going back to the 450 thing. I saw no one complaining that someone geared faster then someone else. Also it is still has not been explainedwhy someone having a level 70 before someone else matters. They removed the 1.0 exp caping for the same reason, but the current 450 system is worse system then that ever was and people do not complain about it? confuses me why that is. I guess we need bring back EXP capping per week, because we can't have hardcore leveling faster then causal.

    So what if people request 330 (wouldn't it be 329 or something anyway? ring issue) it is better then during HW, or 2.0, harassing/blocking people due to only time gates, not the ability of one's willingness to take part and get gear. Also note I am asking for a complete different system, because clearly saying uncap does not work for you, and you seem to think there is an unnecessary need to time gate so people with less time can keep up per week, and in the end of things, people should have a right to play at their own pace, not feel compelled to do dailies every day because if they miss, they are forever behind.

    I am not ignoring anything, you are the only one ignoring me. I said before time and time again current tome gear is always too strong for the current content, since 2.0 this is always a problem, stop assuming my motive, I do not care about overgearing content. I want to be able to gear what is expected, on my own time, like at 50, I needed the time gate removed so I would not be harassed for a month over not being at the standard 120 ilevel, because people will not lisen when you ask for smaller pulls you are not geared for it.

    The argument you are throwing at me defeats yours as well, if you only need 310 for content, then it does not matter if 330 is not capped.

    For your changes that is fine, because it does not work out dating content 2 weeks old. I lost my incentive to queue for it after week 2 because of crafted gear, now it is just something to do, hit need on everything because it is there to do.
    Quote Originally Posted by Bourne_Endeavor View Post
    We already have this? Every three and a half months, a 24-man raid releases that allows everyone to acquire the capped tomestone equivalent ilvl gear. Why do you need ilvl 330 gear now? You don't need it unless you're doing Savage. If you want to queue into a dungeon. It can be with a 290 Red Mage and no one's going to bat an eyelash. You just want the best gear immediately. Okay, great. Go do Savage. You don't want to? I guess you'll wait for Ivalice. Capping Creation isn't "hardcore."
    You mean the ineffective frustrating treadmill that is copy and pasted over and over, patch after patch for 4 years and wonder why people make threads like this?

    We need more/new content/ new system/ people are being burnt out on the same thing over and over again. You just do not want people gear quicker then you. Your personal grievance is making you put words in my mouth, I am not saying that at all, and it is getting old at this point. I told you over and over and over I am not "You just want the best gear immediately."

    Quote Originally Posted by Snow_Princess View Post
    I just had this convo with someone:
    (shout) To be fair some of the XI stuff would be a nice addition to this game
    Me (tell): your suggesting this game needs more content like ffxi offered many things to do yes?
    (tell reply)> and a higher challenge rfor endgame serious raids yes

    There isn't enough content in this game.
    (2)
    Last edited by Snow_Princess; 08-04-2017 at 11:56 AM.

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Snow_Princess View Post
    snip
    You are only looking at the short term. People ran content because everything was new and Verity was only intended to last a month. By the time Savage released, people were already running out of things to spend Verity on hence why the devs made all the current 320 crafted gear require Verity. Creation, on the other hand, is meant to last for several months; until 4.1 where it's then supplemented by Ivalice gear. Furthermore, Verity was the lowest ilvl available whereas Creation is second highest. Why would anyone run Omega after a few weeks when it drops inferior gear? That's why the cap exists. It's to artificially incentivize content people wouldn't continuously do-- a philosophy which has proven effective every single time they've implemented it. When Heavensward released, no one touched Crystal Tower until the Anima sent us back there. No one does synced EX Primals from previous content, thus Wondrous Tales allowed new players to clear it since pony and bird farms typically disagree bonus. Cracked Clusters improved Leveling Roulette queues. Like it or not, people tend to follow the "carrot on a stick" approach.

    I did no such thing. You simply cannot grasp the concept not everyone agrees with you. I couldn't care less if you gear as quickly as me. I have long argued against the notion raiders should always have better gear because I don't care. I disagree with tomestones being uncapped because content needs the incentive for people to continuously spam it. You can tell me all you fancy, but that doesn't make it an accurate assessment. As noted above, content lacking an incentive gets ignored. Alexander and Coil are dead. Void Ark is more or less dead. Why? No reason for anyone to do them. How many people will queue into Omega normal two months from now with uncapped tomestones being superior in every facet, be it ilvl or grind efficiency or cost? That doesn't inherently mean FFXIV couldn't improve its content, but there will always be a limit. The devs simply cannot develop enough content to accommodate how fast we consume it. Either way, Yoshida has already mentioned adding new things in the coming patches. So we shall have to wait and see how that unfolds.

    All this being said, I find it rather ironic you whine in what is now two threads about people "putting words in your mouth" only to presume my only reason for disagreeing with you is because I care if you catch up to my gear progression when I made no such insinuations. Alas, I have said all that needs be said and arguing further gets either of us nowhere. So I'll let this be now.
    (6)

  3. #3
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Bourne_Endeavor View Post
    You are only looking at the short term. People ran content because everything was new and Verity was only intended to last a month. By the time Savage released, people were already running out of things to spend Verity on hence why the devs made all the current 320 crafted gear require Verity. Creation, on the other hand, is meant to last for several months; until 4.1 where it's then supplemented by Ivalice gear. Furthermore, Verity was the lowest ilvl available whereas Creation is second highest. Whywould anyone run Omega after a few weeks when it drops inferior gear? That's why the cap exists. It's to artificially incentivize content people wouldn't continuously do-- a philosophy which has proven effective every single time they've implemented it. When Heavensward released, no one touched Crystal Tower until the Anima sent us back there. No one does synced EX Primals from previous content, thus Wondrous Tales allowed new players to clear it since pony and bird farms typically disagree bonus. Cracked Clusters improved Leveling Roulette queues. Like it or not, people tend to follow the "carrot on a stick" approach.

    I did no such thing. You simply cannot grasp the concept not everyone agrees with you. I couldn't care less if you gear as quickly as me. I have long argued against the notion raiders should always have better gear because I don't care. I disagree with tomestones being uncapped because content needs the incentive for people to continuously spam it. You can tell me all you fancy, but that doesn't make it an accurate assessment. As noted above, content lacking an incentive gets ignored. Alexander and Coil are dead. Void Ark is more or less dead. Why? No reason for anyone to do them. How many people will queue into Omega normal two months from now with uncapped tomestones being superior in every facet, be it ilvl or grind efficiency or cost? That doesn't inherently mean FFXIV couldn't improve its content, but there will always be a limit. The devs simply cannot develop enough content to accommodate how fast we consume it. Either way, Yoshida has already mentioned adding new things in the coming patches. So we shall have to wait and see how that unfolds.

    All this being said, I find it rather ironic you whine in what is now two threads about people "putting words in your mouth" only to presume my only reason for disagreeing with you is because I care if you catch up to my gear progression when I made no such insinuations. Alas, I have said all that needs be said and arguing further gets either of us nowhere. So I'll let this be now.
    They did not do it for the reasons you said, they did it because it is the same formula used for 4 years.

    "I find it ironic" when you say " You simply cannot grasp the concept not everyone agrees with you. " when that very thing applies to you. You can't see people get tired of doing the same thing over and over again for 4 years? You can't honestly sit there and say "we need keep doing the same thing because it works"???????????? It only appears to "work" because it is a short term system. It will tire people out and will collapse, hard, sometime in the future. This thread is evidence of the first dominoes falling.

    For the last bit, I did that on purpose so you know how it feels, I am sick of it. please do not do it to me anymore. It is not the first time you did that to me. So no, it does not fit what ironic means.

    Quote Originally Posted by Iromi View Post
    I am bored also...its not that the game is bad or anything, its just this long of the same formula..although it feels a bit better,I think its finally reached its peak for me. I'm not bitter or gonna rage or anything...I am just losing interest in the game. Been playing other games, working on my career and going out..its a lot more enjoyable. Don't think I will ever return to this game "full time" again. No dancer in the expansion either..I was hoping they'd release it before I got bored of the game entirely..oh well.
    Again, deny all you want, (sorry Tilla Eversong/ iromi none of this is directed to you, just using your quoted to Cassandra Solidor/Bourne_Endeavor) but a lot of people feel this, that is why things need changing, the only one looking at short term is you when you say "it works" it works because it is a short term system. You cannot keep copy and paste the same thing and expect people to stay. Is your real biases for "disagreeing" is because you simply dislike change? It needs changing, we can't be doing the same thing over and over again that we have been for the last 4 years.
    (1)
    Last edited by Snow_Princess; 08-04-2017 at 12:51 PM.

  4. #4
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Snow_Princess View Post
    Again, deny all you want, (sorry Tilla Eversong/ iromi none of this is directed to you, just using your quoted to Cassandra Solidor/Bourne_Endeavor) but a lot of people feel this, that is why things need changing, the only one looking at short term is you when you say "it works" it works because it is a short term system. You cannot keep copy and paste the same thing and expect people to stay. Is your real biases for "disagreeing" is because you simply dislike change? It needs changing, we can't be doing the same thing over and over again that we have been for the last 4 years.
    I've quit HW for 8 months because of the same tired forumla. I returned a bit before the launch of SB EA.
    After I level the jobs I want again, you won't be seeing me for a while.
    I usually get hyped with 24man raids, but since it's a once a week thing. I enjoy it once and done.
    So tired of the gating...
    (7)

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Jybril View Post
    I usually get hyped with 24man raids, but since it's a once a week thing. I enjoy it once and done.
    So tired of the gating...
    Just sub every even numbered patch then? The weekly cap in 24 man raids get removed in even numbered patches.
    Also you have to be very lucky to get the gear that you want in the first run every week
    (0)