Quote Originally Posted by Kallera View Post
Because of the game's reliance on currency and gil being fairly easily to come by, running dungeon for the hell of it isn't really something that is common to do. notice how many people had to be coaxed back into playing the adventurer in need bonus? how many various ways get introduced toale players run that overdone content one more time? That is also a product of having people spam content out the gate. There has to be something there for them, or they will not go.

Likewise, I tend not to do dungeons if I am capped on tomes. I don't like being there, I just see it as something they push constantly for tomes.

Then before you know it, you are on your 50th run of ala mihgo, wondering why you are doing this yet again.
Yeah, I feel the same way. Given how tanks and healers and combat in general is designed in this game, I just don't have that much fun running dungeons. When I did Anima, I just did it for the glam, rather than because I enjoyed them. I think it's the flaws in the design of the combat system, rather than the grind itself, that bothers me about FFXIV.