Quote Originally Posted by Legewiel View Post
Isn't it like that in any mmo? except in wow for example you have to grind even more to get your equipment and your effort go away as soon as new patch arrives. o.o
To me it is only boring in FFXIV because it has extremely finite limits and it ends so quickly (capped an locked by wednesday). When I played WoW last I would run Mythics all day long trying for higher and higher stones, run alts through raids with friends, help friends with dungeons they needed done, etc... It was both very social (because you can do more, important things with friends), and beneficial to all involved (pushing harder/playing more meant greater rewards for all involved). Here I dissapear to my friends after I cap for the week because there is no benefit to logging on. Which is harmful both from a social perspective (I can't be involved with as many people doing as many activities as I would like) as well as from a progression enjoyment perspective (I can't continue to do the content I enjoy).