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  1. #1
    Player
    Rasylia's Avatar
    Join Date
    Mar 2014
    Location
    Ul'Dah
    Posts
    553
    Character
    Rasylia S'ial
    World
    Cerberus
    Main Class
    Paladin Lv 70
    I am fully okay with the content we have. The 3-4 hour time window in the evening where i can play is always filled with stuff to do.

    I have a ton of jobs, crafters and achievements still not done, so....

    EDIT: Oh and regarding your complaint about a missing grind fest: Yeah no. A normal person with a normal work who can only play for a (normal) few hours in the evening should not be lacking behind simply due to the fact he is normal and can't play 10h+ a day.
    (41)

  2. #2
    Player
    TheRealMadruck's Avatar
    Join Date
    Nov 2016
    Location
    Limsa
    Posts
    191
    Character
    Firkmann Solksthalsyn
    World
    Goblin
    Main Class
    Archer Lv 30
    Quote Originally Posted by Rasylia View Post
    I am fully okay with the content we have. The 3-4 hour time window in the evening where i can play is always filled with stuff to do.

    I have a ton of jobs, crafters and achievements still not done, so....

    EDIT: Oh and regarding your complaint about a missing grind fest: Yeah no. A normal person with a normal work who can only play for a (normal) few hours in the evening should not be lacking behind simply due to the fact he is normal and can't play 10h+ a day.
    So are you going to say that when the new Relics come out? The last 2 expansions Relic were huge time sinks that kept people playing.....but there was a ton of things to do that took weeks. Are you saying since they added that growth mechanic into the game you would not be able to do it because of your schedule now?
    (8)
    I guess it's my fate as a Dark Knight. Soon, I won't even feel any remorse for my actions!-Cecil Harvey-FFIV DRK

  3. #3
    Player
    Eclipsed's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Ezariel Bayne
    World
    Faerie
    Main Class
    Miner Lv 72
    Quote Originally Posted by Rasylia View Post
    I am fully okay with the content we have. The 3-4 hour time window in the evening where i can play is always filled with stuff to do.

    I have a ton of jobs, crafters and achievements still not done, so....

    EDIT: Oh and regarding your complaint about a missing grind fest: Yeah no. A normal person with a normal work who can only play for a (normal) few hours in the evening should not be lacking behind simply due to the fact he is normal and can't play 10h+ a day.
    Actually yes the person that can play 10h+ a day should be rewarded more and be ahead of others. That is kind of the way the world works if you hadn't figured that out yet. You can put in 40 hours at your job and get payed the minimum for your position and not be considered for high value promotions. Or you can work 80 and be payed on the high end of the scale and be far more valued for promotions into management and leadership. Put in more effort and get more rewards, that is the very basis of our society today.
    (2)

  4. #4
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Eclipsed View Post
    Actually yes the person that can play 10h+ a day should be rewarded more and be ahead of others. That is kind of the way the world works if you hadn't figured that out yet. You can put in 40 hours at your job and get payed the minimum for your position and not be considered for high value promotions. Or you can work 80 and be payed on the high end of the scale and be far more valued for promotions into management and leadership. Put in more effort and get more rewards, that is the very basis of our society today.
    This philosophy doesn't work in today's market. The largest gaming demographic average between 25-35, who typically have full time jobs. You will not attract this audience by and large if they are forever behind due to their real life obligations. Why do you think virtually every game has championed accessibility as top priority? They want your money. It's why WoW has progressively gotten easier, why Overwatch designed its loot system to be little more than aesthetics and collectibles, why nearly every 3rd shooter focuses on gameplay over stat progression. One of the first things people ridicule a game over is whether it has stats in its player competitive modes. A system that always people with limitless time to get ahead only hurts the bottom line long term as it makes the casual playerbase feel they have no chance of catching up. And at the end of the day, video games are a business first. What makes a profit is what they will do.
    (5)

  5. #5
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Bourne_Endeavor View Post
    This philosophy doesn't work in today's market. The largest gaming demographic average between 25-35, who typically have full time jobs. You will not attract this audience by and large if they are forever behind due to their real life obligations. Why do you think virtually every game has championed accessibility as top priority?They want your money. It's why WoW has progressively gotten easier, why Overwatch designed its loot system to be little more than aesthetics and collectibles, why nearly every 3rd shooter focuses on gameplay over stat progression. One of the first things people ridicule a game over is whether it has stats in its player competitive modes. A system that always people with limitless time to get ahead only hurts the bottom line long term as it makes the casual playerbase feel they have no chance of catching up. And at the end of the day, video games are a business first. What makes a profit is what they will do.
    That has not how things work, no one cares if someone has more then someone else, that is not how it works. There will always be someone with more then you.

    What is infuriating is you missing a day or week and you can never make that up, and that resentment lingers. I disagree with "This philosophy doesn't work in today's market" So for the bold, you are defeating your own argument, if it is a reference to weekly caps. People want to do things on their own time, not feeling an oblation to log in every day or be behind forever.
    (2)
    Last edited by Snow_Princess; 08-04-2017 at 09:11 AM.

  6. #6
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Snow_Princess View Post
    That has not how things work, no one cares if someone has more then someone else, that is not how it works. There will always be someone with more then you.
    So you wouldn't care about queueing into a game and being destroyed with no chance to fight back because you don't have time to play all day everyday? That's kinda what you're asking for here.
    (6)

  7. #7
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    So you wouldn't care about queueing into a game and being destroyed with no chance to fight back because you don't have time to play all day everyday? That's kinda what you're asking for here.
    Quote Originally Posted by Bourne_Endeavor View Post
    ... you can't even go a sentence contradicting yourself. First and foremost, tomestones are not comparable because they are restricted. You can play as little as two hours or twenty each week and you'll cap, provided you choose the right content. On the chance you do miss a week(s) along the way, you'll have alternative options through Savage raiding and odd numbered patches. The person I quoted cites a system where you'll never catch up unless the person ahead of you stops grinding. They are able to play longer and due to unrestricted progression will always be ahead of you. Currently, someone can be more skilled but XIV prevents any one player from obtaining a long term advantage over another. It advertises itself on that very premise. Most games do because yes, people do care. Overwatch wouldn't be as insanely popular if someone who started a year ago could trounce everyone by virtue of having played longer and nothing else. That is one of the reasons For Honor flopped. Excluding its horrendous servers, someone who played longer or sent more money would utterly destroy everyone else. Very few people find that fun.
    And you are wrong because once you have the best.. that is it? People will get whatever they need on their own time. I talk often in DF, read the novice chat and so on. People do not care about gear at all unless it is some ilevel gate, gating them from access. Most people do not care about "being destroyed", and the thing is, PvP is not gear dependent at all. Everyone has the same, regardless of gear, regardless if level 30 or level 70.

    The only time gear is ever discussed is when someone has some off the wall extreme low level gear where it is notable by HP/ eyeballing low performance. I see more harassment over DPS values then the gear itself (because the gear is not the cause) like warriors doing more DPS then DPS classes, or healers pre SB (No idea if this is a thing now, I think the game is changed too much to give the opportunity, but I have not seen it.)

    Overwatch is not a MNO, and I have no clue on that game regardless, so off the point. People may care in that game, I do not know, but people do not care in this one, past how hard or easy it is to access something (if you where unlucky early HW, it was hard to continue the MSQ for example, I can see SB will not share the same problems, because the job quest line gives you 290 gear while you get 288 gear guaranteed to you as drops, once a run, something that did not happen trying to break that i150 line back then. Slowing access does nothing other then frustrates those that care more about their performance, the average player of FFXIV does not, unless it is salvage. I met ONE person asking another for parse numbers in a lore farm, and I was changing between BLM and WHM trying to figure out what would move runs the fastest. The person was trying but unlikely did not know rotations or something. In the end their healer could not dps as well as I could and their DPS could not DPS as much as my BLM. I think I just continued the farm as WHM since my healer DPS was much better then near zero. Gear was not a factor and it rarely is when people have discuessions like this in DFs. THe only other time gear has somewhat an impact outsude exteme undergearing is when the tank is at min ilevel entry while trying to hold off hate of BIS DPS. It is possable but you really need to know what you are doing, and what place and time this happens in also matter. For example, a 290 tank would have more problems now if they face a mix of 320/330/340 (not sure what is highest possible) then compared a 290 tank vs 314~ ish dps back before 4.05

    In those situations, there was never deweling on the gear itself, it was either the tank apologizing on the performance (most min level entry tanks are not exerts at play to being with, since they tend to be newer to be in that situation to begin with) or they are toxic and demand the DPS to hold back. Once I was with a decent geared tank kicked out by a premade duo over "pressing too much buttons" when I would steal hate 10 seconds after my quelling opener. I think you have a personal issue with people "gearing too fast" vs what the average player feels. If you want to go back to level 50, 2.0, i came in that game late and was kicked repeatly when I keep saying you need to make smaller pulls because I do not over gear (120) the place yet. Even then they still expected me to perform like I had GATED TIME GEAR, even though I couldn't from not be 50 long enough. That is the only time I seen a form of mocking of gear, along with seeing i270 required in pfs for simple things in HW.

    People in this game for the most part only care about gear ilevel for access, they do not care if someone has more then them, or the rate they do it as far as gear, so based playing since this game 2.0 opening and all the times I stepped in the duty finder, talking to people, I find your premise false. People care about having minions, glam, and mounts more then having the best ilevel gear along with how to meld it.

    I just had this convo with someone:
    (shout) To be fair some of the XI stuff would be a nice addition to this game
    Me (tell): your suggesting this game needs more content like ffxi offered many things to do yes?
    (tell reply)> and a higher challenge rfor endgame serious raids yes

    There isn't enough content in this game.
    (1)
    Last edited by Snow_Princess; 08-04-2017 at 10:26 AM.

  8. #8
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Snow_Princess View Post
    Snip.
    All the loot boxes give in OW is glamour, that's it. And just going to point it out, but your anecdote is just further proof that uncapping tomes is the worst thing they can do. You think it was bad then? Imagine how bad it would be and how quickly now if tomes weren't reasonably gated.
    (0)

  9. #9
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Verity proved uncap does not harm the game. People where still running those DFs despite some having a full set for their job early, then I went on to gear 2 more before going back to the 450 thing. I saw no one complaining that someone geared faster then someone else. Also it is still has not been explainedwhy someone having a level 70 before someone else matters. They removed the 1.0 exp caping for the same reason, but the current 450 system is worse system then that ever was and people do not complain about it? confuses me why that is. I guess we need bring back EXP capping per week, because we can't have hardcore leveling faster then causal.

    So what if people request 330 (wouldn't it be 329 or something anyway? ring issue) it is better then during HW, or 2.0, harassing/blocking people due to only time gates, not the ability of one's willingness to take part and get gear. Also note I am asking for a complete different system, because clearly saying uncap does not work for you, and you seem to think there is an unnecessary need to time gate so people with less time can keep up per week, and in the end of things, people should have a right to play at their own pace, not feel compelled to do dailies every day because if they miss, they are forever behind.

    I am not ignoring anything, you are the only one ignoring me. I said before time and time again current tome gear is always too strong for the current content, since 2.0 this is always a problem, stop assuming my motive, I do not care about overgearing content. I want to be able to gear what is expected, on my own time, like at 50, I needed the time gate removed so I would not be harassed for a month over not being at the standard 120 ilevel, because people will not lisen when you ask for smaller pulls you are not geared for it.

    The argument you are throwing at me defeats yours as well, if you only need 310 for content, then it does not matter if 330 is not capped.

    For your changes that is fine, because it does not work out dating content 2 weeks old. I lost my incentive to queue for it after week 2 because of crafted gear, now it is just something to do, hit need on everything because it is there to do.
    Quote Originally Posted by Bourne_Endeavor View Post
    We already have this? Every three and a half months, a 24-man raid releases that allows everyone to acquire the capped tomestone equivalent ilvl gear. Why do you need ilvl 330 gear now? You don't need it unless you're doing Savage. If you want to queue into a dungeon. It can be with a 290 Red Mage and no one's going to bat an eyelash. You just want the best gear immediately. Okay, great. Go do Savage. You don't want to? I guess you'll wait for Ivalice. Capping Creation isn't "hardcore."
    You mean the ineffective frustrating treadmill that is copy and pasted over and over, patch after patch for 4 years and wonder why people make threads like this?

    We need more/new content/ new system/ people are being burnt out on the same thing over and over again. You just do not want people gear quicker then you. Your personal grievance is making you put words in my mouth, I am not saying that at all, and it is getting old at this point. I told you over and over and over I am not "You just want the best gear immediately."

    Quote Originally Posted by Snow_Princess View Post
    I just had this convo with someone:
    (shout) To be fair some of the XI stuff would be a nice addition to this game
    Me (tell): your suggesting this game needs more content like ffxi offered many things to do yes?
    (tell reply)> and a higher challenge rfor endgame serious raids yes

    There isn't enough content in this game.
    (2)
    Last edited by Snow_Princess; 08-04-2017 at 11:56 AM.

  10. #10
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Snow_Princess View Post
    That has not how things work, no one cares if someone has more then someone else, that is not how it works. There will always be someone with more then you.
    What is infuriating is you missing a day or week and you can never make that up, and that resentment lingers. I disagree with "This philosophy doesn't work in today's market" So for the bold, you are defeating your own argument, if it is a reference to weekly caps.
    ... you can't even go a sentence contradicting yourself. First and foremost, tomestones are not comparable because they are restricted. You can play as little as two hours or twenty each week and you'll cap, provided you choose the right content. On the chance you do miss a week(s) along the way, you'll have alternative options through Savage raiding and odd numbered patches. The person I quoted cites a system where you'll never catch up unless the person ahead of you stops grinding. They are able to play longer and due to unrestricted progression will always be ahead of you. Currently, someone can be more skilled but XIV prevents any one player from obtaining a long term advantage over another. It advertises itself on that very premise. Most games do because yes, people do care. Overwatch wouldn't be as insanely popular if someone who started a year ago could trounce everyone by virtue of having played longer and nothing else. That is one of the reasons For Honor flopped. Excluding its horrendous servers, someone who played longer or sent more money would utterly destroy everyone else. Very few people find that fun.
    (5)
    Last edited by Bourne_Endeavor; 08-04-2017 at 09:27 AM.

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