Page 12 of 20 FirstFirst ... 2 10 11 12 13 14 ... LastLast
Results 111 to 120 of 195
  1. #111
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Remedi View Post
    I have a suggestion, can we stop overreacting to EVERYTHING? jeez we always make lookalike things are much bigger than what they really are
    I love this suggestion.
    (1)

  2. #112
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Neela View Post
    oh really? Rdm with 4x raises in less than 10 secs and 7k (x2) insta heals is far enough out of balancing... we don't need another op DD with "endless" resses on a cls which can't get oom...
    I already said how to fix that; make it only useable in astral fire and tag a big mp cost to it. Then it'd be a chunk of a dps loss for them to do it.
    (0)

  3. #113
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Neela View Post
    oh really? Rdm with 4x raises in less than 10 secs and 7k (x2) insta heals is far enough out of balancing... we don't need another op DD with "endless" resses on a cls which can't get oom...
    RDM 4x rezzes in 10 seconds is a "wipe it now and start fresh" type situation. Also the healing potency is only 350, and you act like it doesn't take two GCDs just like casting cure 1 twice would. The second is just on the front end of the GCD rather than the back like most spells.
    (0)

  4. #114
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Alistaire View Post
    I already said how to fix that; make it only useable in astral fire and tag a big mp cost to it. Then it'd be a chunk of a dps loss for them to do it.
    You'd actually just make it an MP-less ability with a long ass cooldown, if we go this route. The issue with Raising and Thauamturges is that MP means nothing, and losing some portion of damage is better than wiping.

    It'd also be better to differentiate this from other raises. Things can serve the same function (wipe recovery) without being exactly the same.
    (0)

  5. #115
    Player
    Kaalia_Stormborn's Avatar
    Join Date
    Jul 2017
    Posts
    32
    Character
    Kaalia E'kieron
    World
    Ultros
    Main Class
    Thaumaturge Lv 70
    I can't believe people are whining over a res ability this class does not need, and should not WANT. We are "pure" damage dealers, do any of you languishing for a res understand what that concept means? The reason i root myself to the ground whenever possible, make movements for the sake of mechanics at the last micro second, is because I'm trying to pump out every ounce of dps I can to be at the top of the charts because that is the ONLY reason you bring a BLM to a fight. I don't need or want a friggin raise, and I swear to god if they give us a res over fixing our post 4.0 rotation in some capacity as a means to troll us because of this thread I am going to go to sleep reciting everyone of your names that asked for it on this thread.
    (4)

  6. #116
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by PrismaticDaybreak View Post
    So less than 10 seconds is factually incorrect. it's going to be at least 19 seconds with minimal levels of spell speed
    considered that you don't just have dual cast but swiftcast as well?
    (0)

  7. #117
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Neela View Post
    considered that you don't just have dual cast but swiftcast as well?
    Lets say 2 second cast and 2.5 recast as per gcd.

    Vercure->raise is 4.5 seconds, swift raise adds 2.5 seconds. We're at 7 seconds, add 2 seconds for vercure and 2.5 for raise, 11.5. 3 raises, 11.5 seconds. 4th raise adds another 4.5 seconds for 16 seconds.

    I can log in later and replace these theoretical numbers with my own cast times.
    (1)

  8. #118
    Player
    Squigley's Avatar
    Join Date
    Feb 2016
    Posts
    191
    Character
    Miko Yaong
    World
    Cerberus
    Main Class
    Scholar Lv 81
    BLM raise?

    Do not want.

    BLM is the greediest DPS, the buffs and/or extra utility should focus on improving its own damage output. I miss my raging strikes
    (0)

  9. #119
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    867
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    instead if rez, give blm a new trait

    "Mana-Shift PLUS"

    shorter CD than normal Mana-Shift + we give the other players the same amount of mana, but let it use up less mana ob the blm sending it (whlie increasing our mp pool a tick)
    (0)

  10. #120
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    867
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Squigley View Post
    BLM raise?

    Do not want.

    BLM is the greediest DPS, the buffs and/or extra utility should focus on improving its own damage output. I miss my raging strikes
    samurais are the greediest dps, they have zero utility but get most of the group/dps buffs..
    (0)

Page 12 of 20 FirstFirst ... 2 10 11 12 13 14 ... LastLast

Tags for this Thread