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  1. #1
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Vejjiegirl View Post
    Chat ban should be punishment for toxic players, not for everyone.
    Agree. Feels like the chat ban was due to the so much time used by SE staff to handle reports from feast so they decided to cut it short.

    Some examples:

    Dictionary chat <-> feast language

    "Remember to retreat when healer down" <-> "OMG fkin NOOB u know nothing of pvp stop pvp and never retuuuurn NOOOB" (to the healer because is dead, ofc)
    "You (dead) dps are supposed not get so much medals and let tank do the job" <-> "WTF u doin' OMG NOOB WTF WTF" (to the healer because not gud to keep a clueless dps alive)

    After chat ban, the bashing of a player translates to:

    "Attack <player role>!"
    spamming "Good job!" a thousand times.

    So yes, chat ban didn't helped so much at the end, but saved you from much more harsh text lines than the lenient ones I wrote here.

    Btw, as side note, and to relax a little, my healer making her road and now I see culling time more often and getting bashed by team less often Hooray.
    (0)

  2. #2
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Given that there was already a system implemented to create custom PvP hotbars (not entirely unlike what we have now), I'll always contest the "too many buttons" argument, and I played one of the jobs considered complicated, even in PvE. And while balancing had always been questionable, it was certainly better then than now.

    Don't get me wrong, some changes in 4.0 really were good. But an entire overhaul of PvP - to the point that it alienated the small-but-dedicated playerbase that enjoyed and supported it despite all the poor misconceptions - really just doesn't sit well with me.
    (1)

  3. #3
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    Quote Originally Posted by ThirdChild_ZKI View Post
    Given that there was already a system implemented to create custom PvP hotbars (not entirely unlike what we have now), I'll always contest the "too many buttons" argument, and I played one of the jobs considered complicated, even in PvE. And while balancing had always been questionable, it was certainly better then than now.

    Don't get me wrong, some changes in 4.0 really were good. But an entire overhaul of PvP - to the point that it alienated the small-but-dedicated playerbase that enjoyed and supported it despite all the poor misconceptions - really just doesn't sit well with me.
    It took a long time for them to even implement the PVE vs PVP button bloat problem prior to the overhaul. Did it mean they "Didn't care?"
    (0)

  4. #4
    Player
    Gravton's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Gravton Pentest
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by QT_Melon View Post
    It took a long time for them to even implement the PVE vs PVP button bloat problem prior to the overhaul. Did it mean they "Didn't care?"
    I don understand what your trying to say. Are You complaining about the complainers? If we complain we have to make sure we don't hurt the Dev's feelings? If we don't complain then how do the devs know what to fix? And yes, I think if it takes you 4+ years to fix a problem like win trading, it leaves the impression that you don't care.
    (1)

  5. #5
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    Quote Originally Posted by Gravton View Post
    I don understand what your trying to say. Are You complaining about the complainers? If we complain we have to make sure we don't hurt the Dev's feelings? If we don't complain then how do the devs know what to fix? And yes, I think if it takes you 4+ years to fix a problem like win trading, it leaves the impression that you don't care.
    Actually yeah, you can actually have a critique without being passive aggressive and rude. It's not a mutually exclusive issue. I also don't understand what you're trying to say, I agree with the complaints but don't like how some people are presenting them? Besides hiring more people to investigate win trading, between players what can be done to prevent it - out of curiosity what were prior suggestions?
    (1)

  6. #6
    Player
    Zandeth's Avatar
    Join Date
    Jul 2017
    Location
    Ul'dah
    Posts
    38
    Character
    Kaede Zandeth
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by QT_Melon View Post
    Actually yeah, you can actually have a critique without being passive aggressive and rude. It's not a mutually exclusive issue. I also don't understand what you're trying to say, I agree with the complaints but don't like how some people are presenting them? Besides hiring more people to investigate win trading, between players what can be done to prevent it - out of curiosity what were prior suggestions?
    There's nothing us players can do to stop hackers and wintraders. It also really doesn't help that we can't submit actual valid evidence on these offenses simply because "they can be edited". We have to rely solely on telling support about the person and praying that the GMs catch them in the act. If they don't, we as the reporter run the risk of getting in trouble ourselves for "falsely accusing". I can agree that some of us, myself included can get heated over this, but, for myself at least, it's because we're not being taken seriously.
    (0)

  7. #7
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Around here, we've had a LOT of issues and concerns go unanswered, or seemingly ignored/overruled for a long time. Just look at any threads concerning the Feast chat restrictions, GC restrictions, and the recent job balance feedback threads made well before they started the official 5th Feast season - without balance changes. It's these matters that have left this PvP community rather terse and expecting almost nothing these days. I dislike it as well as anyone else, but I can't deny what I've seen all this time.
    (2)

  8. #8
    Player
    Arisato's Avatar
    Join Date
    Oct 2015
    Posts
    43
    Character
    Arima Kiryu
    World
    Leviathan
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by QT_Melon View Post

    It's frustrating to want to read the feedback when it's littered with passive aggressive insults or just plain outright insults. I get a customer is angry but sometimes people need to take a step back before throwing out "doesn't care".

    Like I said earlier it's easier to find ways to break or circumvent a system than fix it. Some of this is likely cultural - as some players will find ways simply due to their upbringing and mentality from where they live and how the development team can figure out how to fix the system without punishing other people (not to mention limits of their own resources).
    The "doesn't care" statements mainly focuses on reports of win traders, hackers, botters. Since season 1, we've always had issues with win traders. We're in season 5, and we still have issues with the same win traders. I understand the limits of their own resources, but how are you going to run 5 actual ranked seasons with exclusive rewards, and not have decent moderation. I mean this also apparently applies in Triple Triad and Lord of Verminion tourneys where they have exclusive rewards along with win traders and bots as well. If they want to do exclusive rewards for anything, you expect a capable moderation team to go along with it.
    (0)

  9. #9
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,254
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    No, SE actually killed PvP by keeping Shatter, the most boring and PvE-oriented map as default PvP experience for 3 major patches (3.4, 3.5 and 4.0). That's what, around 14 months of hitting ice? Wow, exciting. And they probably think it's a great map because it's much more popular than Seal Rock. Yes, people started to PvP more for Garo event and PvE XP, but who actually does Frontlines for fun anymore?
    (1)

  10. #10
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by SuperZay View Post
    No, SE actually killed PvP by keeping Shatter, the most boring and PvE-oriented map as default PvP experience for 3 major patches (3.4, 3.5 and 4.0). That's what, around 14 months of hitting ice? Wow, exciting. And they probably think it's a great map because it's much more popular than Seal Rock. Yes, people started to PvP more for Garo event and PvE XP, but who actually does Frontlines for fun anymore?
    But how would the bots cope with Seal Rock?
    (0)

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