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  1. #1
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90

    MCH oGCD abilities not always activating when pressed

    Date & Time: Any
    Frequency: Often
    World name: Any
    Character name: N/A
    Retainer name: N/A
    NPC name: N/A
    Monster name: N/A
    Class/Level: MCH, possibly all levels, but especially 60+
    Party or solo: Either
    In-game time: Any
    Area and coordinates: N/A
    Housing: N/A

    MCH's abilities that are off the global cooldown can fail silently if used in rapid succession (or sometimes not rapid at all).

    Note that I do not have this issue on NIN, which has numerous oGCD abilities as well.

    Steps:
    1. Play a MCH, 60+ for the ideal setup.

    2. Attempt to use several GCD abilities in a row, as often as you can (including attempting to place turrets).

    3. Over time, you will notice that the game will silently fail to execute some of these abilities. I say "silently" because you will press the button, the corresponding icon on the hotbar will flash, indicating that you have pressed it, but the ability will fail to execute.

    Ideally, there would be better tracking of buffering of inputs so they'll still activate as soon as possible and in the order they were pressed.

    Failing that, however, the game should at least generate some type of error message to inform the player that the ability was pressed but not executed.

    Here's a video of it happening twice: Rapid Fire is pressed but fails to execute at 15 sec, Gauss Round at 30 sec.
    https://www.youtube.com/watch?v=LBuShjLJChc
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    Last edited by RichardButte; 08-02-2017 at 11:30 AM.