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Thread: RDM Dualcast

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  1. #22
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    It's not that horrible for your dps if you screw up and dualcast Jolt II. Yeah it's a stupid thing to do, but you're not going to suffer much from it.

    RDM is already a terribly forgiving and non-complex job, they don't need to completely baby proof it. They have to leave room for some rotational mistakes.

    This thread reads as "I screwed up my rotation slightly, please make that impossible"

    Dualcasting Jolt is sometimes useful even. An example is a time when you need to be standing away from the group, and your mana is ready for melee combo, but you don't want to cap it out and screw up your verholy/verflare (and impact would put it too high). Or when you jolt once and your mana is at say 78/79 and you just need to push it over to get to your melee combo sooner.
    (3)
    Last edited by Averax; 08-02-2017 at 12:18 PM.