It would be cool if the UI element reflected Dualcast being up in some way so I don't have to search my buff bar but SwdVengeance has a good point--sometimes it's advantageous to cast jolt 2/impact.




Have you considered adjusting your UI? I have my buff bar, gauge, and my impact/verfire/verstone/verflare/verholy buttons all located in the same 2 or 3 inch square of my screen so that I just have to glance down at a single spot to know exactly whatever I need to about my resources, procs, buffs at any given time.
There is a distinct difference between 'simplifying' a job and dumbing it down and this kind of thing really feels like the latter.
~ My FF14 IG account ~
https://www.instagram.com/rymmrael/
~ Interesting FF14 fan creations to check out ~
https://aetherflowmedia.com
http://www.eorzeasntm.org/
I'm not saying it happens often enough to be an issue, but asking for something that, for me, would be a QoL thing, doesn't feel like simplifying the job. I'm not advocating for what the OP stated, and the OP even changed her mind on that because Jolt 2/Impact do have reasons to be dualcast. Niche, but they exist. Actually not having the choice would frustrate me more, as I can choose to J2/I to go from 78/79 to a melee combo in 1-2 gcds, or flop around between Veraero-Verthunder a bit to get what I want.
As far as my own UI, I have the debuffs, buffs, boss HP, and my mana gauge all fairly close to each other. I have them all enlarged because my eyesight isn't personally the best (some of my static was surprised at how big I made that specific part of the UI). But to add:
Huton was made into a part of the UI. As were GL stacks and Chakras, Umbral Ice/AF, Enochian, etc all were made into bigger parts of the UI for easier at-a-glance workings. I see no real reason why Dualcast couldn't just be tapped on to the Mana meter we already have in some way to help out in a similar fashion, but that said: it works as is. But so did GL, Chakra, UI/AF, Eno, cards, etc.



This reminds me of the gutter gates at bowling alleys.
A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.
#GetSelliBack2016

Yeah no. I was under the impression that simplicity was the goal of the development what with condensing skills and making jobs more accessible by those inexperienced in a job. Your analogy is more akin to something like having training wheels on a bike where I consider it more of a quality of life change to Dualcast. Now a flaw was pointed out for my idea and someone did offer an alternative.
I don't think we're having the same discussion here.
Youre asking to baby proof the job. It is already very simple. Basic math is all rdm takes. Once you get the basics down you can increase your dps by incorporating swiftcast, using your corps/displacement to manipulate mechanics, using manashift to extend foes, casting vercure during awkward look aways or boss invulnerabilities and other little potency gains. Once you level it, you'd understand why it is alright to be as it is.Yeah no. I was under the impression that simplicity was the goal of the development what with condensing skills and making jobs more accessible by those inexperienced in a job. Your analogy is more akin to something like having training wheels on a bike where I consider it more of a quality of life change to Dualcast. Now a flaw was pointed out for my idea and someone did offer an alternative.
I don't think we're having the same discussion here.



I would suggest the Crystal on the gauge turn the colour of dc so people can look over.Yeah no. I was under the impression that simplicity was the goal of the development what with condensing skills and making jobs more accessible by those inexperienced in a job. Your analogy is more akin to something like having training wheels on a bike where I consider it more of a quality of life change to Dualcast. Now a flaw was pointed out for my idea and someone did offer an alternative.
I don't think we're having the same discussion here.
Otherwise...I dunno what to tell you. I guess pay more attention? The job is already pretty easy...
The dc symbol pops up when ready, right in your face and it makes a sound.
I sometimes mess up dc when I'm pressing really fast so I just have to be more careful.
Oh I didn't know what it did honestly lol.
I just watched my numbers.
Last edited by Jybril; 08-02-2017 at 12:02 PM.
I don't see the point of an indicator from the job UI for Dualcast because it's always around after you cast something and the loss from accidentally using Dualcast on a Jolt, Impact, Verstone and Verfire is honestly minimal unless you somehow do it over and over and over again.
But the purpose of that crystal is to see if your black and white mana are balanced or else it'll change to the color of what's excessive.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote




