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Thread: MCH fix idea

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  1. #1
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Some ideas...
    • Dismantle -> reduce cooldown to 60s (now: 90s)
    • Cooldown -> reduce Heat by 15 (now: 25)
    • Rook Overdrive -> Rook cannot deployed for 30s (now: all turrets cannot deployed)
    • Bishop Overdrive -> Bishop cannot deployed for 30s (now: all turrets cannot deployed)
    • Barrel Stabilizer -> Can be executed during Overheat (now: cannot be executed during Overheat)

    I have no idea how to fix Flamethrower and Overheat in general.
    (1)
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  2. #2
    Player
    MauvaisOeil's Avatar
    Join Date
    Mar 2017
    Posts
    297
    Character
    Jaghatai Dotharl
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Caitlyn View Post
    Some ideas...
    • Dismantle -> reduce cooldown to 60s (now: 90s)
    • Cooldown -> reduce Heat by 15 (now: 25)
    • Rook Overdrive -> Rook cannot deployed for 30s (now: all turrets cannot deployed)
    • Bishop Overdrive -> Bishop cannot deployed for 30s (now: all turrets cannot deployed)
    • Barrel Stabilizer -> Can be executed during Overheat (now: cannot be executed during Overheat)

    I have no idea how to fix Flamethrower and Overheat in general.
    some people found good advices about that :

    -Heat is a ressource capitalized for maintaining ehanced shot and cooldown usage
    -Overheat gives you a meaningfull damage boost during cooldown stacking
    => this should already be the case, I know.
    -Flamethrower consume the heat for AOE damage instead of overheating.

    Instead of having a FT that is punishing if used between 0 and 95 % heat (due to either having to be clipped at end to avoid OH, or not benefitting of OH bonus because it was triggered before OH), why not making it a tool of heat dissipation ?
    (1)

  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Caitlyn View Post

    I have no idea how to fix Flamethrower and Overheat in general.
    Flamethrower orders your Turret to use it instead.
    Rook: Single target variant at 80 Potency (effectively 240 potency every turret 'GCD')
    Bishop: PBAOE variant at 40 potency (effectively 120 AOE potency every turret GCD), no fall off.
    (3)