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  1. #61
    Player
    AmandaHuggenkiss's Avatar
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    Mar 2011
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    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 93
    Fleet of foot = run as fast with weapon out as weapon in.
    (0)
    I like frog

  2. #62
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by AmandaHuggenkiss View Post
    Fleet of foot = run as fast with weapon out as weapon in.
    The topic is not "i want to run as fast as i do with my weapon drawn as i do when it is not"...... We are talking about having to stop to sheath/unsheath our weapons or to raise/unraise our shields, and having to unsheath to cast spells. No one is concerned about Fleet of foot....
    (1)

  3. #63
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by AmandaHuggenkiss View Post
    Fleet of foot = run as fast with weapon out as weapon in.
    But the point of the topic is to do away with the stopping to go active/passive not in active movement reduction.
    (1)


    Keith Dragoon - Ambassador of Artz and Adorable

  4. #64
    Player
    AmandaHuggenkiss's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 93
    Removing the delay removes the advantage a player with Fleet of Foot has earned by leveling a side class.
    Honestly, I wonder how many who support this hasn't earned the trait...
    (0)
    I like frog

  5. #65
    Player
    Rowyne's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by OmegaNovaios View Post
    I understand that people can copy what one game does whether popular or not with what works or doesn't work, but eventually something has to change to become a true next gen game. Who cares if every other MMO has you stop when you draw or put away your weapon if this game makes it possible to do this just by decreasing or increasing character movement speed and remove the hassle of stopping?
    Actually, the fact of whether or not other MMOs do this is under debate. I personally think it was proven that others do NOT back on page two, post 15.

    In my MMO experience, there is no stalling when entering combat.

    I don't mind active/passive mode, but I think it could have been handled better. I would rather have something more subtle and seemless, where you automatically enter active mode when you engage an enemy and are in combat, then automatically enter passive mode when combat ends. I don't think it should have anything to do with whether or not you take out your weapon. And it certainly should not make you stop in your tracks.
    (1)
    Last edited by Rowyne; 03-17-2011 at 03:17 PM.

  6. #66
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    So as we were saying........ Sudden shield arm failing has gotten me zapped by gnats. who else hates this?
    (1)

  7. #67
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Rowyne View Post
    Actually, the fact of whether or not other MMOs do this is under debate. I personally think it was proven that others do NOT back on page two, post 15.

    In my MMO experience, there is no stalling when entering combat.

    I don't mind active/passive mode, but I think it could have been handled better. I would rather have something more subtle and seemless, as in automatically entering active mode when you engage an enemy and are in combat. I don't think it should have anything to do with whether or not you take out your weapon. And it certainly should not make you stop in your tracks.
    It is also not about copying other MMO's. some aspects are just required to be in all MMO's. Like... Leveling up... etc lol. Not being frozen in place to enter and exit combat is one of them.
    (1)

  8. #68
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by AmandaHuggenkiss View Post
    Removing the delay removes the advantage a player with Fleet of Foot has earned by leveling a side class.
    Honestly, I wonder how many who support this hasn't earned the trait...
    Not if you want MP/HP to regen or simply not a fan of running around with weapon drawn.
    (1)


    Keith Dragoon - Ambassador of Artz and Adorable

  9. #69
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by AmandaHuggenkiss View Post
    Removing the delay removes the advantage a player with Fleet of Foot has earned by leveling a side class.
    Honestly, I wonder how many who support this hasn't earned the trait...
    I will counter attack! keeping your weapon ready prevents HP and MP regeneration, thus making it a double edged sword.
    Touche...

    Quote Originally Posted by Keith_Dragoon View Post
    Not if you want MP/HP to regen or simply not a fan of running around with weapon drawn.
    You beat me ; ;
    (1)

  10. #70
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Reika View Post
    It is also not about copying other MMO's. some aspects are just required to be in all MMO's. Like... Leveling up... etc lol. Not being frozen in place to enter and exit combat is one of them.
    Absolutely. Sometimes it's hard to decide which is the lesser of two evils, running around in active mode with reduced run speed, or the 3 second freeze every time you pull out or put away your weapon. Both only serve to break the flow of combat.
    (1)
    Last edited by Rowyne; 03-17-2011 at 03:34 PM.

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