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  1. #1
    Player
    OmegaNovaios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    273
    Character
    Omega Novaios
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kilta_Firelotus View Post
    ummmm every game makes you stop to draw your weapon. >.> even ffxi and WoW. Name 1 rpg that doesn't make you stop a sec then I'll eat my worlds And I need a vid link of it.
    I understand that people can copy what one game does whether popular or not with what works or doesn't work, but eventually something has to change to become a true next gen game. Who cares if every other MMO has you stop when you draw or put away your weapon if this game makes it possible to do this just by decreasing or increasing character movement speed and remove the hassle of stopping?

    I would really like to hear a good explanation as to how stopping to draw or put away your weapon has helped you or anyone else in or out of game.
    (0)

  2. #2
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by OmegaNovaios View Post
    I understand that people can copy what one game does whether popular or not with what works or doesn't work, but eventually something has to change to become a true next gen game. Who cares if every other MMO has you stop when you draw or put away your weapon if this game makes it possible to do this just by decreasing or increasing character movement speed and remove the hassle of stopping?

    I would really like to hear a good explanation as to how stopping to draw or put away your weapon has helped you or anyone else in or out of game.
    It has helped me get back to the nearest camp without use of anima. :<
    (1)


    Keith Dragoon - Ambassador of Artz and Adorable

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    359
    Quote Originally Posted by OmegaNovaios View Post
    I understand that people can copy what one game does whether popular or not with what works or doesn't work, but eventually something has to change to become a true next gen game. Who cares if every other MMO has you stop when you draw or put away your weapon if this game makes it possible to do this just by decreasing or increasing character movement speed and remove the hassle of stopping?

    I would really like to hear a good explanation as to how stopping to draw or put away your weapon has helped you or anyone else in or out of game.
    I'd like to hear how stopping has improved anyone's enjoyment.
    (1)

  4. #4
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by OmegaNovaios View Post
    I understand that people can copy what one game does whether popular or not with what works or doesn't work, but eventually something has to change to become a true next gen game. Who cares if every other MMO has you stop when you draw or put away your weapon if this game makes it possible to do this just by decreasing or increasing character movement speed and remove the hassle of stopping?
    Actually, the fact of whether or not other MMOs do this is under debate. I personally think it was proven that others do NOT back on page two, post 15.

    In my MMO experience, there is no stalling when entering combat.

    I don't mind active/passive mode, but I think it could have been handled better. I would rather have something more subtle and seemless, where you automatically enter active mode when you engage an enemy and are in combat, then automatically enter passive mode when combat ends. I don't think it should have anything to do with whether or not you take out your weapon. And it certainly should not make you stop in your tracks.
    (1)
    Last edited by Rowyne; 03-17-2011 at 03:17 PM.

  5. #5
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Rowyne View Post
    Actually, the fact of whether or not other MMOs do this is under debate. I personally think it was proven that others do NOT back on page two, post 15.

    In my MMO experience, there is no stalling when entering combat.

    I don't mind active/passive mode, but I think it could have been handled better. I would rather have something more subtle and seemless, as in automatically entering active mode when you engage an enemy and are in combat. I don't think it should have anything to do with whether or not you take out your weapon. And it certainly should not make you stop in your tracks.
    It is also not about copying other MMO's. some aspects are just required to be in all MMO's. Like... Leveling up... etc lol. Not being frozen in place to enter and exit combat is one of them.
    (1)

  6. #6
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Reika View Post
    It is also not about copying other MMO's. some aspects are just required to be in all MMO's. Like... Leveling up... etc lol. Not being frozen in place to enter and exit combat is one of them.
    Absolutely. Sometimes it's hard to decide which is the lesser of two evils, running around in active mode with reduced run speed, or the 3 second freeze every time you pull out or put away your weapon. Both only serve to break the flow of combat.
    (1)
    Last edited by Rowyne; 03-17-2011 at 03:34 PM.